Java tutorial
import java.awt.Dimension; import java.awt.Graphics; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; import javax.swing.JFrame; import javax.swing.JPanel; public class Main extends JPanel { public static void main(String[] args) { JFrame frame = new JFrame(); frame.add(new Main()); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.pack(); frame.setVisible(true); } int[] numbers = new int[50]; int min = 20; int max = 100; boolean shuffle = false; static final int ITERATION_SLEEP = 150; public Main() { loadArray(); addMouseListener(new MouseAdapter() { @Override public void mouseClicked(MouseEvent e) { if (shuffle) loadArray(); selectionSort(numbers); shuffle = true; } }); } @Override public Dimension getPreferredSize() { return new Dimension(300, 100); } private void loadArray() { for (int i = 0; i < numbers.length; i++) { numbers[i] = min + (int) (Math.random() * ((max - min) + 1)); } } public void selectionSort(final int[] x) { new Thread(new Runnable() { @Override public void run() { for (int i = 0; i < x.length - 1; i++) { int minIndex = i; for (int j = i + 1; j < x.length; j++) { if (x[minIndex] > x[j]) { minIndex = j; } } if (minIndex != i) { int temp = x[i]; x[i] = x[minIndex]; x[minIndex] = temp; } repaint(); try { Thread.sleep(ITERATION_SLEEP); } catch (InterruptedException e) { e.printStackTrace(); } } } }).start(); } private void drawPass(Graphics g) { int rectWidth = 1; int width = getWidth() - 1; int height = getHeight() - 1; int colSpan = Math.round((float) width / (float) numbers.length); int x = 0; for (int num : numbers) { int colHeight = (int) ((float) height * ((float) num / (float) 100)); g.fillRect(x, height - colHeight, rectWidth, colHeight); x += colSpan; } } @Override public void paintComponent(Graphics g) { super.paintComponent(g); drawPass(g); } }