Java tutorial
import javafx.application.Application; import javafx.event.ActionEvent; import javafx.event.EventHandler; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.scene.control.Label; import javafx.stage.Stage; public class Main extends Application { public static void main(String[] args) { Application.launch(args); } @Override public void start(Stage primaryStage) { Button btn = new Button(); final Label lbl = new Label(); primaryStage.setTitle("Hello World!"); lbl.setLayoutX(70); lbl.setLayoutY(150); btn.setLayoutX(100); btn.setLayoutY(100); btn.setText("Hello, World!"); btn.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent event) { lbl.setText("Hello, World."); } }); Group root = new Group(); root.getChildren().add(btn); root.getChildren().add(lbl); primaryStage.setScene(new Scene(root, 300, 250)); primaryStage.show(); } }