Main.java Source code

Java tutorial

Introduction

Here is the source code for Main.java

Source

//package com.java2s;

import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Transparency;

import java.awt.image.BufferedImage;

public class Main {
    public static BufferedImage getScaledInstance(BufferedImage img, int targetWidth, int targetHeight, Object hint,
            boolean higherQuality) {
        int type = (img.getTransparency() == Transparency.OPAQUE) ? BufferedImage.TYPE_INT_RGB
                : BufferedImage.TYPE_INT_ARGB;
        BufferedImage ret = img;
        int w, h;
        if (higherQuality) {
            // Use multi-step technique: start with original size, then
            // scale down in multiple passes with drawImage()
            // until the target size is reached
            w = img.getWidth();
            h = img.getHeight();
        } else {
            // Use one-step technique: scale directly from original
            // size to target size with a single drawImage() call
            w = targetWidth;
            h = targetHeight;
        }

        do {
            if (higherQuality && w > targetWidth) {
                w /= 2;
                if (w < targetWidth) {
                    w = targetWidth;
                }
            }

            if (higherQuality && h > targetHeight) {
                h /= 2;
                if (h < targetHeight) {
                    h = targetHeight;
                }
            }

            BufferedImage tmp = new BufferedImage(w, h, type);
            Graphics2D g2 = tmp.createGraphics();
            g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, hint);
            g2.drawImage(ret, 0, 0, w, h, null);
            g2.dispose();

            ret = tmp;
        } while (w != targetWidth || h != targetHeight);

        return ret;
    }
}