Java tutorial
import java.awt.Graphics; import java.awt.Image; import java.awt.image.MemoryImageSource; import javax.swing.JFrame; import javax.swing.JPanel; public class MainClass extends JPanel { public void paint(Graphics gg) { int h = 150; int w = 150; int pixels[] = new int[w * h]; int i = 0; int r = 0, g = 0, b = 0; for (int y = 0; y < h; y++) { for (int x = 0; x < h; x++) { r = (x ^ y) & 0xff; g = (x * 2 ^ y * 2) & 0xff; b = (x * 4 ^ y * 4) & 0xff; pixels[i++] = (255 << 24) | (r << 16) | (g << 8) | b; } } Image art = createImage(new MemoryImageSource(w, h, pixels, 0, w)); gg.drawImage(art, 0, 0, this); } public static void main(String[] args) { JFrame frame = new JFrame(); frame.getContentPane().add(new MainClass()); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(200, 200); frame.setVisible(true); } }