TopLevelDemo.java Source code

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Here is the source code for TopLevelDemo.java

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/* From http://java.sun.com/docs/books/tutorial/index.html */
/*
 * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * -Redistribution of source code must retain the above copyright notice, this
 *  list of conditions and the following disclaimer.
 *
 * -Redistribution in binary form must reproduce the above copyright notice,
 *  this list of conditions and the following disclaimer in the documentation
 *  and/or other materials provided with the distribution.
 *
 * Neither the name of Sun Microsystems, Inc. or the names of contributors may
 * be used to endorse or promote products derived from this software without
 * specific prior written permission.
 *
 * This software is provided "AS IS," without a warranty of any kind. ALL
 * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING
 * ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE
 * OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN MIDROSYSTEMS, INC. ("SUN")
 * AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE
 * AS A RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
 * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST
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 * INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY
 * OF LIABILITY, ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE,
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 * You acknowledge that this software is not designed, licensed or intended
 * for use in the design, construction, operation or maintenance of any
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import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;

import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JMenuBar;

/* TopLevelDemo.java requires no other files. */
public class TopLevelDemo {
    /**
     * Create the GUI and show it. For thread safety, this method should be
     * invoked from the event-dispatching thread.
     */
    private static void createAndShowGUI() {
        //Make sure we have nice window decorations.
        JFrame.setDefaultLookAndFeelDecorated(true);

        //Create and set up the window.
        JFrame frame = new JFrame("TopLevelDemo");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        //Create the menu bar. Make it have a cyan background.
        JMenuBar cyanMenuBar = new JMenuBar();
        cyanMenuBar.setOpaque(true);
        cyanMenuBar.setBackground(Color.cyan);
        cyanMenuBar.setPreferredSize(new Dimension(200, 20));

        //Create a yellow label to put in the content pane.
        JLabel yellowLabel = new JLabel();
        yellowLabel.setOpaque(true);
        yellowLabel.setBackground(Color.yellow);
        yellowLabel.setPreferredSize(new Dimension(200, 180));

        //Set the menu bar and add the label to the content pane.
        frame.setJMenuBar(cyanMenuBar);
        frame.getContentPane().add(yellowLabel, BorderLayout.CENTER);

        //Display the window.
        frame.pack();
        frame.setVisible(true);
    }

    public static void main(String[] args) {
        //Schedule a job for the event-dispatching thread:
        //creating and showing this application's GUI.
        javax.swing.SwingUtilities.invokeLater(new Runnable() {
            public void run() {
                createAndShowGUI();
            }
        });
    }
}