Java tutorial
//package com.java2s; /** * eAdventure is a research project of the * e-UCM research group. * * Copyright 2005-2014 e-UCM research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * e-UCM is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * CL Profesor Jose Garcia Santesmases 9, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ import javax.swing.SwingUtilities; public class Main { /** * Execute {@code doRun} in the EDT. The calling thread does NOT wait for * the completion of {@code doRun}. * * This method use internally * {@link javax.swing.SwingUtilities#invokeLater(Runnable)}, so any * exception thrown during the execution of {@code doRun} is caught in the * EDT. * * @param doRun * {@code Runnable} to be run. * */ public static void invokeLater(Runnable doRun) { if (SwingUtilities.isEventDispatchThread()) { doRun.run(); } else { SwingUtilities.invokeLater(doRun); } } }