Java tutorial
/* * Copyright (c) Ian F. Darwin, http://www.darwinsys.com/, 1996-2002. * All rights reserved. Software written by Ian F. Darwin and others. * $Id: LICENSE,v 1.8 2004/02/09 03:33:38 ian Exp $ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * Java, the Duke mascot, and all variants of Sun's Java "steaming coffee * cup" logo are trademarks of Sun Microsystems. Sun's, and James Gosling's, * pioneering role in inventing and promulgating (and standardizing) the Java * language and environment is gratefully acknowledged. * * The pioneering role of Dennis Ritchie and Bjarne Stroustrup, of AT&T, for * inventing predecessor languages C and C++ is also gratefully acknowledged. */ import java.awt.*; import javax.swing.*; import java.net.*; /** * Standalone Image Viewer - works with any AWT-supported format. */ public class ImageView extends JComponent { /** The Image object */ protected Image im; /** Size of the image */ protected int width, height; /** The graphical component */ protected Container cp; /** The name of the image file */ protected String fileName; /** Construct an ImageView viewer, given a filename. */ public ImageView(String fileName) { this.fileName = fileName; cp = this; } public void loadImage() { URL url = getClass().getResource(fileName); im = Toolkit.getDefaultToolkit().getImage(url); // ----- This part omitted from course notes for brevity ----- // Use a MediaTracker to show the "best"? way of waiting // for an image to load, and how to check for errors. MediaTracker mt = new MediaTracker(this); mt.addImage(im, 0); try { mt.waitForID(0); } catch (InterruptedException e) { System.err.println("Unexpected interrupt in waitForID!"); return; } if (mt.isErrorID(0)) { System.err.println("Couldn't load image file " + fileName); return; } // Now that we know the image has been loaded, // it is safe to take its width and height. // ----- End of part omitted from course notes for brevity ----- width = im.getWidth(this); height = im.getHeight(this); setSize(width, height); } public void paint(Graphics g) { g.drawImage(im, 0, 0, this); } public static void main(String[] arg) { if (arg.length == 0) { System.err.println("Usage: ImageView file [...]"); } else { for (int i = 0; i < arg.length; i++) { JFrame jf = new JFrame("ImageView: " + arg[i]); ImageView iv = new ImageView(arg[i]); jf.getContentPane().add(iv); iv.loadImage(); jf.setSize(iv.getSize()); jf.setVisible(true); } } } }