Java tutorial
import java.util.Random; enum Gesture { rock(1), paper(2), scissors(3); private int type; Gesture(int type) { this.type = type; } public int getType() { return type; } } public class Main { public static void main(String[] args) { String choice = "S"; if (choice.equals("S")) { generateDraw(Gesture.scissors); } else if (choice.equals("R")) { generateDraw(Gesture.rock); } else if (choice.equals("P")) { generateDraw(Gesture.paper); } } public static void generateDraw(Gesture gesture) { final Random random = new Random(); final int computerDraw = random.nextInt(3); System.out.println(computerDraw); if (computerDraw > gesture.getType()) { System.out.println("You lose."); } else if (computerDraw < gesture.getType()) { System.out.println("You win."); } else { System.out.println("It is a tie."); } } }