Main.java Source code

Java tutorial

Introduction

Here is the source code for Main.java

Source

import java.awt.Color;
import java.awt.Dimension;
import java.awt.GradientPaint;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;

import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.SwingUtilities;

public class Main {

    public static void main(String[] args) {
        SwingUtilities.invokeLater(new Runnable() {
            public void run() {
                JFrame f = new JFrame();
                f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                BufferedImage image = new BufferedImage(400, 300, BufferedImage.TYPE_INT_RGB);
                Graphics2D imageGraphics = image.createGraphics();
                GradientPaint gp = new GradientPaint(20f, 20f, Color.red, 380f, 280f, Color.orange);
                imageGraphics.setPaint(gp);
                imageGraphics.fillRect(0, 0, 400, 300);

                JLabel textLabel = new JLabel("java2s.com");
                textLabel.setSize(textLabel.getPreferredSize());

                Dimension d = textLabel.getPreferredSize();
                BufferedImage bi = new BufferedImage(d.width, d.height, BufferedImage.TYPE_INT_ARGB);
                Graphics g = bi.createGraphics();
                g.setColor(new Color(255, 200, 255, 128));
                g.fillRoundRect(0, 0, bi.getWidth(f), bi.getHeight(f), 15, 10);
                g.setColor(Color.black);
                textLabel.paint(g);
                Graphics g2 = image.getGraphics();
                g2.drawImage(bi, 20, 20, f);

                ImageIcon ii = new ImageIcon(image);
                JLabel imageLabel = new JLabel(ii);

                f.getContentPane().add(imageLabel);
                f.pack();

                f.setVisible(true);
            }
        });
    }
}