Java tutorial
//package com.java2s; /*** * Mages: Multiplayer Game Engine for mobile devices * Copyright (C) 2008 aksonov * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Contact: aksonov dot gmail dot com * * Author: Pavlo Aksonov */ import android.content.ComponentName; import android.content.Intent; public class Main { /** The Constant CONFIGURE_ACTION. */ public static final String CONFIGURE_ACTION = "mages.intent.action.CONFIGURE"; /** The Constant TYPE_KEY. */ public static final String TYPE_KEY = "com.aksonov.gasp.client.game.type"; /** The Constant SERVICE_KEY. */ public static final String SERVICE_KEY = "com.aksonov.gasp.client.game.service"; /** * Creates the configuration intent. * * @param component * the component * @param type * the type * * @return the intent */ public static Intent createConfigurationIntent(ComponentName component, String type) { return new Intent(CONFIGURE_ACTION).addCategory(component.getClassName()) .putExtra(SERVICE_KEY, component.flattenToString()).putExtra(TYPE_KEY, type); } }