Main.java Source code

Java tutorial

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Here is the source code for Main.java

Source

//package com.java2s;
//License from project: Open Source License 

public class Main {
    final static double pi = 3.14159265358979324;
    final static double a = 6378245.0;
    final static double ee = 0.00669342162296594323;
    static double x_pi = pi * 3000.0 / 180.0;

    public static void untransformBaidu(double wgLat, double wgLon, double[] latlng) {
        double x = wgLon - 0.0065, y = wgLat - 0.006;
        double z = Math.sqrt(x * x + y * y) - 0.00002 * Math.sin(y * x_pi);
        double theta = Math.atan2(y, x) - 0.000003 * Math.cos(x * x_pi);
        double gg_lon = z * Math.cos(theta);
        double gg_lat = z * Math.sin(theta);
        untransform(gg_lat, gg_lon, latlng);
    }

    public static void untransform(double wgLat, double wgLon, double[] latlng) {
        double d[] = new double[2];
        transform(wgLat, wgLon, d);
        latlng[0] = wgLat + (wgLat - d[0]);
        latlng[1] = wgLon + (wgLon - d[1]);
    }

    public static void transform(double wgLat, double wgLon, double[] latlng) {
        if (outOfChina(wgLat, wgLon)) {
            latlng[0] = wgLat;
            latlng[1] = wgLon;
            return;
        }
        double dLat = transformLat(wgLon - 105.0, wgLat - 35.0);
        double dLon = transformLon(wgLon - 105.0, wgLat - 35.0);
        double radLat = wgLat / 180.0 * pi;
        double magic = Math.sin(radLat);
        magic = 1 - ee * magic * magic;
        double sqrtMagic = Math.sqrt(magic);
        dLat = (dLat * 180.0) / ((a * (1 - ee)) / (magic * sqrtMagic) * pi);
        dLon = (dLon * 180.0) / (a / sqrtMagic * Math.cos(radLat) * pi);
        latlng[0] = wgLat + dLat;
        latlng[1] = wgLon + dLon;
    }

    private static boolean outOfChina(double lat, double lon) {
        if (lon < 72.004 || lon > 137.8347)
            return true;
        if (lat < 0.8293 || lat > 55.8271)
            return true;
        return false;
    }

    private static double transformLat(double x, double y) {
        double ret = -100.0 + 2.0 * x + 3.0 * y + 0.2 * y * y + 0.1 * x * y + 0.2 * Math.sqrt(Math.abs(x));
        ret += (20.0 * Math.sin(6.0 * x * pi) + 20.0 * Math.sin(2.0 * x * pi)) * 2.0 / 3.0;
        ret += (20.0 * Math.sin(y * pi) + 40.0 * Math.sin(y / 3.0 * pi)) * 2.0 / 3.0;
        ret += (160.0 * Math.sin(y / 12.0 * pi) + 320 * Math.sin(y * pi / 30.0)) * 2.0 / 3.0;
        return ret;
    }

    private static double transformLon(double x, double y) {
        double ret = 300.0 + x + 2.0 * y + 0.1 * x * x + 0.1 * x * y + 0.1 * Math.sqrt(Math.abs(x));
        ret += (20.0 * Math.sin(6.0 * x * pi) + 20.0 * Math.sin(2.0 * x * pi)) * 2.0 / 3.0;
        ret += (20.0 * Math.sin(x * pi) + 40.0 * Math.sin(x / 3.0 * pi)) * 2.0 / 3.0;
        ret += (150.0 * Math.sin(x / 12.0 * pi) + 300.0 * Math.sin(x / 30.0 * pi)) * 2.0 / 3.0;
        return ret;
    }
}