Java tutorial
//package com.java2s; //License from project: Open Source License public class Main { static float quadTo(float startPoint, float endPoint, float targetPoint, float t) { return (float) (Math.pow(1.f - t, 2.f) * startPoint + 2.f * t * (1.f - t) * targetPoint + Math.pow(t, 2.f) * endPoint); } }