Main.java Source code

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Here is the source code for Main.java

Source

import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Insets;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.ContextMenu;
import javafx.scene.control.Label;
import javafx.scene.control.MenuItem;
import javafx.scene.control.TextField;
import javafx.scene.layout.GridPane;
import javafx.stage.Stage;
import javafx.stage.WindowEvent;

public class Main extends Application {
    public static void main(String[] args) {
        launch(args);
    }

    @Override
    public void start(Stage stage) {
        Scene scene = new Scene(new Group(), 450, 250);

        TextField notification = new TextField();

        final ContextMenu contextMenu = new ContextMenu();
        contextMenu.setOnShowing(new EventHandler<WindowEvent>() {
            public void handle(WindowEvent e) {
                System.out.println("showing");
            }
        });
        contextMenu.setOnShown(new EventHandler<WindowEvent>() {
            public void handle(WindowEvent e) {
                System.out.println("shown");
            }
        });

        MenuItem item1 = new MenuItem("About");
        item1.setOnAction(new EventHandler<ActionEvent>() {
            public void handle(ActionEvent e) {
                System.out.println("About");
            }
        });
        MenuItem item2 = new MenuItem("Preferences");
        item2.setOnAction(new EventHandler<ActionEvent>() {
            public void handle(ActionEvent e) {
                System.out.println("Preferences");
            }
        });
        contextMenu.getItems().addAll(item1, item2);

        notification.setContextMenu(contextMenu);
        GridPane grid = new GridPane();
        grid.setVgap(4);
        grid.setHgap(10);
        grid.setPadding(new Insets(5, 5, 5, 5));
        grid.add(new Label("To: "), 0, 0);
        grid.add(notification, 1, 0);

        Group root = (Group) scene.getRoot();
        root.getChildren().add(grid);
        stage.setScene(scene);
        stage.show();
    }
}