Java tutorial
/* * Copyright (c) 2000 David Flanagan. All rights reserved. * This code is from the book Java Examples in a Nutshell, 2nd Edition. * It is provided AS-IS, WITHOUT ANY WARRANTY either expressed or implied. * You may study, use, and modify it for any non-commercial purpose. * You may distribute it non-commercially as long as you retain this notice. * For a commercial use license, or to purchase the book (recommended), * visit http://www.davidflanagan.com/javaexamples2. */ /** * This class defines methods for computing pseudo-random numbers, and defines * the state variable that needs to be maintained for use by those methods. */ public class Randomizer { // Carefully chosen constants from the book "Numerical Recipes in C". // All "static final" fields are constants. static final int m = 233280; static final int a = 9301; static final int c = 49297; // The state variable maintained by each Randomizer instance int seed = 1; /** * The constructor for the Randomizer() class. It must be passed some * arbitrary initial value or "seed" for its pseudo-randomness. */ public Randomizer(int seed) { this.seed = seed; } /** * This method computes a pseudo-random number between 0 and 1 using a very * simple algorithm. Math.random() and java.util.Random are actually a lot * better at computing randomness. */ public float randomFloat() { seed = (seed * a + c) % m; return (float) Math.abs((float) seed / (float) m); } /** * This method computes a pseudo-random integer between 0 and specified * maximum. It uses randomFloat() above. */ public int randomInt(int max) { return Math.round(max * randomFloat()); } /** * This nested class is a simple test program: it prints 10 random ints. * Note how the Randomizer object is seeded using the current time. */ public static void main(String[] args) { Randomizer r = new Randomizer((int) new java.util.Date().getTime()); for (int i = 0; i < 10; i++) System.out.println(r.randomInt(100)); } }