Java tutorial
//package com.java2s; import javafx.scene.image.Image; import javafx.scene.image.WritableImage; public class Main { /** * Returns writable image object that can then be played during gameplay. * @param image the image object * @param x x-coordinate * @param y y-coordinate * @param width Width of the window * @param height Height of the window * @return Sub image of the image object */ public static WritableImage getSubImage(Image image, int x, int y, int width, int height) { return new WritableImage(image.getPixelReader(), x, y, width, height); } }