Java tutorial
import java.io.File; /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * */ public class Main { /** 2 π. */ private static final double TWO_PI = 2 * Math.PI; /** * Normalize an angle in a 2&pi wide interval around a center value. * This method has three main uses: * <ul> * <li>normalize an angle between 0 and 2π:<br/> * <code>a = MathUtils.normalizeAngle(a, Math.PI);</code></li> * <li>normalize an angle between -π and +π<br/> * <code>a = MathUtils.normalizeAngle(a, 0.0);</code></li> * <li>compute the angle between two defining angular positions:<br> * <code>angle = MathUtils.normalizeAngle(end, start) - start;</code></li> * </ul> * Note that due to numerical accuracy and since π cannot be represented * exactly, the result interval is <em>closed</em>, it cannot be half-closed * as would be more satisfactory in a purely mathematical view. * @param a angle to normalize * @param center center of the desired 2π interval for the result * @return a-2kπ with integer k and center-π <= a-2kπ <= center+π * @since 1.2 */ public static double normalizeAngle(double a, double center) { return a - TWO_PI * Math.floor((a + Math.PI - center) / TWO_PI); } }