Main.java Source code

Java tutorial

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Here is the source code for Main.java

Source

//package com.java2s;
import java.awt.*;

import java.awt.image.*;

public class Main {
    private static BufferedImage[] GUI_GLYPH_CHARS;

    public static void drawString(String txt, int x, int y, Graphics g) {
        int x2 = 0;
        for (int v = 0; v < txt.length(); v++) {
            char c = txt.charAt(v);
            drawChar(c, x2 + x, y, g);
            x2 += 8;
        }
    }

    public static void drawChar(char c, int x, int y, Graphics g) {
        BufferedImage img = null;
        switch (c) {
        case ' ':
            img = GUI_GLYPH_CHARS[0];
            break;
        case '\u0263':
            img = GUI_GLYPH_CHARS[1];
            break;
        case '!':
            img = GUI_GLYPH_CHARS[33];
            break;
        case '"':
            img = GUI_GLYPH_CHARS[34];
            break;
        case '#':
            img = GUI_GLYPH_CHARS[35];
            break;
        case '$':
            img = GUI_GLYPH_CHARS[36];
            break;
        case '%':
            img = GUI_GLYPH_CHARS[37];
            break;
        case '&':
            img = GUI_GLYPH_CHARS[38];
            break;
        case '\'':
            img = GUI_GLYPH_CHARS[39];
            break;
        case '(':
            img = GUI_GLYPH_CHARS[40];
            break;
        case ')':
            img = GUI_GLYPH_CHARS[41];
            break;
        case '*':
            img = GUI_GLYPH_CHARS[42];
            break;
        case '+':
            img = GUI_GLYPH_CHARS[43];
            break;
        case ',':
            img = GUI_GLYPH_CHARS[44];
            break;
        case '-':
            img = GUI_GLYPH_CHARS[45];
            break;
        case '.':
            img = GUI_GLYPH_CHARS[46];
            break;
        case '/':
            img = GUI_GLYPH_CHARS[47];
            break;
        case '0':
            img = GUI_GLYPH_CHARS[48];
            break;
        case '1':
            img = GUI_GLYPH_CHARS[49];
            break;
        case '2':
            img = GUI_GLYPH_CHARS[50];
            break;
        case '3':
            img = GUI_GLYPH_CHARS[51];
            break;
        case '4':
            img = GUI_GLYPH_CHARS[52];
            break;
        case '5':
            img = GUI_GLYPH_CHARS[53];
            break;
        case '6':
            img = GUI_GLYPH_CHARS[54];
            break;
        case '7':
            img = GUI_GLYPH_CHARS[55];
            break;
        case '8':
            img = GUI_GLYPH_CHARS[56];
            break;
        case '9':
            img = GUI_GLYPH_CHARS[57];
            break;
        case ':':
            img = GUI_GLYPH_CHARS[58];
            break;
        }
        g.drawImage(img, x, y, null);
    }
}