Java tutorial
import java.awt.BorderLayout; import java.awt.Button; import java.awt.Frame; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Window; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; public class Main { public static void main(String[] argv) throws Exception { GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice gs = ge.getDefaultScreenDevice(); Button btn = new Button("OK"); btn.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent evt) { GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice gs = ge.getDefaultScreenDevice(); gs.setFullScreenWindow(null); } }); Frame frame = new Frame(gs.getDefaultConfiguration()); Window win = new Window(frame); win.add(btn, BorderLayout.CENTER); try { gs.setFullScreenWindow(win); win.validate(); } finally { gs.setFullScreenWindow(null); } } }