Main.java Source code

Java tutorial

Introduction

Here is the source code for Main.java

Source

import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.layout.HBox;
import javafx.scene.paint.Color;
import javafx.scene.shape.Arc;
import javafx.scene.shape.ArcType;
import javafx.scene.shape.Circle;
import javafx.scene.shape.Line;
import javafx.scene.shape.Polygon;
import javafx.scene.shape.Polyline;
import javafx.scene.shape.Rectangle;
import javafx.stage.Stage;

public class Main extends Application {
    public static void main(String[] args) {
        Application.launch(args);
    }

    @Override
    public void start(Stage stage) {
        Circle circle = new Circle(40);
        circle.setFill(Color.RED);
        circle.setStroke(Color.BLACK);
        circle.setStrokeWidth(2.0);

        Rectangle rect = new Rectangle(120, 75);
        rect.setFill(Color.RED);

        // Create a line
        Line line = new Line(0, 0, 150, 50);
        line.setStrokeWidth(5.0);
        line.setStroke(Color.GREEN);

        // Create a parallelogram
        Polygon parallelogram = new Polygon();
        parallelogram.getPoints().addAll(30.0, 0.0, 130.0, 0.0, 120.00, 50.0, 0.0, 50.0);
        parallelogram.setFill(Color.AZURE);
        parallelogram.setStroke(Color.BLACK);

        // Create a hexagon
        Polyline hexagon = new Polyline(100.0, 0.0, 120.0, 20.0, 110.0, 140.0, 100.0, 60.0, 80.0, 40.0, 80.0, 120.0,
                100.0, 0.0);
        hexagon.setFill(Color.WHITE);
        hexagon.setStroke(Color.BLACK);

        // A CHORD arc with no fill and a stroke
        Arc arc = new Arc(0, 0, 50, 100, 0, 90);
        arc.setFill(Color.TRANSPARENT);
        arc.setStroke(Color.BLACK);
        arc.setType(ArcType.CHORD);

        // Add all shapes to an HBox
        HBox root = new HBox(circle, rect, line, parallelogram, hexagon, arc);
        root.setSpacing(10);
        root.setStyle("-fx-padding: 10;" + "-fx-border-style: solid inside;" + "-fx-border-width: 2;"
                + "-fx-border-insets: 5;" + "-fx-border-radius: 5;" + "-fx-border-color: blue;");

        Scene scene = new Scene(root);
        stage.setScene(scene);
        stage.setTitle("2D Shapes");
        stage.show();
    }
}