Example usage for org.lwjgl.opengl GL42 glTexStorage3D

List of usage examples for org.lwjgl.opengl GL42 glTexStorage3D

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL42 glTexStorage3D.

Prototype

public static void glTexStorage3D(@NativeType("GLenum") int target, @NativeType("GLsizei") int levels,
        @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width,
        @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth) 

Source Link

Document

Simultaneously specifies storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture.

Usage

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glTexStorage3D(int a, int b, int c, int d, int e, int f) {
    GL42.glTexStorage3D(a, b, c, d, e, f);
}