Example usage for org.lwjgl.opengl GL42 glTexStorage2D

List of usage examples for org.lwjgl.opengl GL42 glTexStorage2D

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL42 glTexStorage2D.

Prototype

public static void glTexStorage2D(@NativeType("GLenum") int target, @NativeType("GLsizei") int levels,
        @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width,
        @NativeType("GLsizei") int height) 

Source Link

Document

Simultaneously specifies storage for all levels of a two-dimensional or one-dimensional array texture.

Usage

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glTexStorage2D(int a, int b, int c, int d, int e) {
    GL42.glTexStorage2D(a, b, c, d, e);
}