List of usage examples for org.lwjgl.opengl GL30 nglUniform1uiv
public static void nglUniform1uiv(int location, int count, long value)
From source file:ar.com.quark.backend.lwjgl.opengl.DesktopGLES30.java
License:Apache License
/** * {@inheritDoc}//w w w . ja va 2 s .c o m */ @Override public void glUniform1uiv(int name, UInt32Array buffer) { GL30.nglUniform1uiv(name, buffer.remaining(), MemoryUtil.memAddress(buffer.<ByteBuffer>data())); }