Example usage for org.lwjgl.opengl GL30 glVertexAttribI4i

List of usage examples for org.lwjgl.opengl GL30 glVertexAttribI4i

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL30 glVertexAttribI4i.

Prototype

public static void glVertexAttribI4i(@NativeType("GLuint") int index, @NativeType("GLint") int x,
        @NativeType("GLint") int y, @NativeType("GLint") int z, @NativeType("GLint") int w) 

Source Link

Document

Specifies the value of a pure integer generic vertex attribute.

Usage

From source file:com.badlogic.gdx.backends.jglfw.JglfwGL30.java

License:Apache License

@Override
public void glVertexAttribI4i(int index, int x, int y, int z, int w) {
    GL30.glVertexAttribI4i(index, x, y, z, w);
}

From source file:io.root.gfx.glutils.GL.java

License:Apache License

public static void glVertexAttribI4i(int index, int x, int y, int z, int w) {
    GL30.glVertexAttribI4i(index, x, y, z, w);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glVertexAttribI4i(int a, int b, int c, int d, int e) {
    GL30.glVertexAttribI4i(a, b, c, d, e);
}