List of usage examples for org.lwjgl.opengl GL30 glUniform4ui
public static void glUniform4ui(@NativeType("GLint") int location, @NativeType("GLuint") int v0, @NativeType("GLuint") int v1, @NativeType("GLuint") int v2, @NativeType("GLuint") int v3)
From source file:ar.com.quark.backend.lwjgl.opengl.DesktopGLES30.java
License:Apache License
/** * {@inheritDoc}// w ww .ja v a2s .co m */ @Override public void glUniform4ui(int name, int i1, int i2, int i3, int i4) { GL30.glUniform4ui(name, i1, i2, i3, i4); }
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static void glUniform4ui(int a, int b, int c, int d, int e) { GL30.glUniform4ui(a, b, c, d, e); }