Example usage for org.lwjgl.opengl GL30 glTexParameterIui

List of usage examples for org.lwjgl.opengl GL30 glTexParameterIui

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL30 glTexParameterIui.

Prototype

public static void glTexParameterIui(@NativeType("GLenum") int target, @NativeType("GLenum") int pname,
        @NativeType("GLuint const *") int param) 

Source Link

Document

Sets the unsigned integer value of a texture parameter.

Usage

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glTexParameterIui(int a, int b, int c) {
    GL30.glTexParameterIui(a, b, c);
}