Example usage for org.lwjgl.opengl GL30 glGetFragDataLocation

List of usage examples for org.lwjgl.opengl GL30 glGetFragDataLocation

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL30 glGetFragDataLocation.

Prototype

@NativeType("GLint")
public static int glGetFragDataLocation(@NativeType("GLuint") int program,
        @NativeType("GLchar const *") CharSequence name) 

Source Link

Document

Queries the bindings of color numbers to user-defined varying out variables.

Usage

From source file:com.badlogic.gdx.backends.jglfw.JglfwGL30.java

License:Apache License

@Override
public int glGetFragDataLocation(int program, String name) {
    return GL30.glGetFragDataLocation(program, name);
}

From source file:io.root.gfx.glutils.GL.java

License:Apache License

public static int glGetFragDataLocation(int program, String name) {
    return GL30.glGetFragDataLocation(program, name);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static int glGetFragDataLocation(int a, ByteBuffer b) {
    return GL30.glGetFragDataLocation(a, b);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static int glGetFragDataLocation(int a, CharSequence b) {
    return GL30.glGetFragDataLocation(a, b);
}