Example usage for org.lwjgl.opengl GL30 glEndTransformFeedback

List of usage examples for org.lwjgl.opengl GL30 glEndTransformFeedback

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL30 glEndTransformFeedback.

Prototype

public static void glEndTransformFeedback() 

Source Link

Document

Ends transform feedback operation.

Usage

From source file:com.badlogic.gdx.backends.jglfw.JglfwGL30.java

License:Apache License

@Override
public void glEndTransformFeedback() {
    GL30.glEndTransformFeedback();
}

From source file:com.xrbpowered.gl.res.shaders.FeedbackVertices.java

License:Open Source License

public void transform() {
    GL30.glBindVertexArray(vaoId);/*ww  w.  j a v  a  2s .c  o  m*/
    GL11.glEnable(GL30.GL_RASTERIZER_DISCARD);
    GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, vboId);

    transformShader.use();
    transformShader.info.initAttribPointers();
    transformShader.info.enableAttribs();

    GL30.glBindBufferBase(GL30.GL_TRANSFORM_FEEDBACK_BUFFER, 0, vboFeedbackId);
    GL30.glBeginTransformFeedback(GL11.GL_POINTS);
    GL11.glDrawArrays(GL11.GL_POINTS, 0, countElements);
    GL30.glEndTransformFeedback();

    transformShader.info.disableAttribs();
    transformShader.unuse();
    GL11.glDisable(GL30.GL_RASTERIZER_DISCARD);
}

From source file:io.root.gfx.glutils.GL.java

License:Apache License

public static void glEndTransformFeedback() {
    GL30.glEndTransformFeedback();
}