Example usage for org.lwjgl.opengl GL30 glDeleteVertexArrays

List of usage examples for org.lwjgl.opengl GL30 glDeleteVertexArrays

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL30 glDeleteVertexArrays.

Prototype

public static void glDeleteVertexArrays(@NativeType("GLuint const *") int[] arrays) 

Source Link

Document

Array version of: #glDeleteVertexArrays DeleteVertexArrays

Usage

From source file:ru.axialshift.vram.gl.VAOIncapsulator.java

License:Apache License

@Override
protected void unload_gl() {
    GL30.glBindVertexArray(0);
    GL30.glDeleteVertexArrays(glpointer);

    vertexVBO.unload();
    indicesVBO.unload();
}

From source file:thebounzer.org.lwgldemo.Chapter3.java

License:Open Source License

@Override
public void destroy() {
    program.destroy();
    GL30.glBindVertexArray(0);
    GL30.glDeleteVertexArrays(vaoId);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glDeleteVertexArrays(IntBuffer a) {
    GL30.glDeleteVertexArrays(a);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glDeleteVertexArrays(int a) {
    GL30.glDeleteVertexArrays(a);
}

From source file:wrath.client.graphics.Model.java

License:Open Source License

@Override
public void close() {
    GL30.glDeleteVertexArrays(getVaoID());
    vbos.stream().forEach((i) -> {
        GL15.glDeleteBuffers(i);
    });
    vbos.clear();
}