Example usage for org.lwjgl.opengl GL30 glClearBufferfi

List of usage examples for org.lwjgl.opengl GL30 glClearBufferfi

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL30 glClearBufferfi.

Prototype

public static void glClearBufferfi(@NativeType("GLenum") int buffer, @NativeType("GLint") int drawbuffer,
        @NativeType("GLfloat") float depth, @NativeType("GLint") int stencil) 

Source Link

Document

Clears an individual buffer of the currently bound framebuffer object to the GL30C#GL_DRAW_FRAMEBUFFER DRAW_FRAMEBUFFER binding.

Usage

From source file:com.badlogic.gdx.backends.jglfw.JglfwGL30.java

License:Apache License

@Override
public void glClearBufferfi(int buffer, int drawbuffer, float depth, int stencil) {
    GL30.glClearBufferfi(buffer, drawbuffer, depth, stencil);
}

From source file:io.root.gfx.glutils.GL.java

License:Apache License

public static void glClearBufferfi(int buffer, int drawbuffer, float depth, int stencil) {
    GL30.glClearBufferfi(buffer, drawbuffer, depth, stencil);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glClearBufferfi(int a, int b, float c, int d) {
    GL30.glClearBufferfi(a, b, c, d);
}