Example usage for org.lwjgl.opengl GL30 glBindBufferRange

List of usage examples for org.lwjgl.opengl GL30 glBindBufferRange

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL30 glBindBufferRange.

Prototype

public static void glBindBufferRange(@NativeType("GLenum") int target, @NativeType("GLuint") int index,
        @NativeType("GLuint") int buffer, @NativeType("GLintptr") long offset,
        @NativeType("GLsizeiptr") long size) 

Source Link

Document

Binds a range within a buffer object to an indexed buffer target.

Usage

From source file:com.badlogic.gdx.backends.jglfw.JglfwGL30.java

License:Apache License

@Override
public void glBindBufferRange(int target, int index, int buffer, int offset, int size) {
    GL30.glBindBufferRange(target, index, buffer, offset, size);
}

From source file:io.root.gfx.glutils.GL.java

License:Apache License

public static void glBindBufferRange(int target, int index, int buffer, int offset, int size) {
    GL30.glBindBufferRange(target, index, buffer, offset, size);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glBindBufferRange(int a, int b, int c, long d, long e) {
    GL30.glBindBufferRange(a, b, c, d, e);
}