List of usage examples for org.lwjgl.opengl GL20 glUniform3f
public static void glUniform3f(@NativeType("GLint") int location, @NativeType("GLfloat") float v0, @NativeType("GLfloat") float v1, @NativeType("GLfloat") float v2)
From source file:wrath.client.graphics.ShaderProgram.java
License:Open Source License
/** * Sets the value of a uniform variable in the shader. * @param location The integer id of the Uniform variable. * @param value The value to set./*from w w w. j a v a 2s . co m*/ */ public void setUniformVariable(int location, Vector3f value) { GL20.glUseProgram(programID); GL20.glUniform3f(location, value.x, value.y, value.z); }