Example usage for org.lwjgl.opengl GL20 glUniform1iv

List of usage examples for org.lwjgl.opengl GL20 glUniform1iv

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL20 glUniform1iv.

Prototype

public static void glUniform1iv(@NativeType("GLint") int location, @NativeType("GLint const *") int[] value) 

Source Link

Document

Array version of: #glUniform1iv Uniform1iv

Usage

From source file:com.badlogic.gdx.backends.jglfw.JglfwGL20.java

License:Apache License

public void glUniform1iv(int location, int count, IntBuffer v) {
    GL20.glUniform1iv(location, v);
}

From source file:com.badlogic.gdx.backends.lwjgl3.Lwjgl3GL20.java

License:Apache License

@Override
public void glUniform1iv(int location, int count, int[] v, int offset) {
    GL20.glUniform1iv(location, toIntBuffer(v, offset, count));
}

From source file:net.smert.frameworkgl.opengl.helpers.ShaderUniformHelper.java

License:Apache License

public void setUniform(int uniformID, IntBuffer values) {
    GL20.glUniform1iv(uniformID, values);
}