List of usage examples for org.lwjgl.opengl GL20 glUniform1iv
public static void glUniform1iv(@NativeType("GLint") int location, @NativeType("GLint const *") int[] value)
From source file:com.badlogic.gdx.backends.jglfw.JglfwGL20.java
License:Apache License
public void glUniform1iv(int location, int count, IntBuffer v) { GL20.glUniform1iv(location, v); }
From source file:com.badlogic.gdx.backends.lwjgl3.Lwjgl3GL20.java
License:Apache License
@Override public void glUniform1iv(int location, int count, int[] v, int offset) { GL20.glUniform1iv(location, toIntBuffer(v, offset, count)); }
From source file:net.smert.frameworkgl.opengl.helpers.ShaderUniformHelper.java
License:Apache License
public void setUniform(int uniformID, IntBuffer values) { GL20.glUniform1iv(uniformID, values); }