List of usage examples for org.lwjgl.opengl GL20 glUniform1fv
public static void glUniform1fv(@NativeType("GLint") int location, @NativeType("GLfloat const *") float[] value)
From source file:com.badlogic.gdx.backends.jglfw.JglfwGL20.java
License:Apache License
public void glUniform1fv(int location, int count, FloatBuffer v) { GL20.glUniform1fv(location, v); }
From source file:com.badlogic.gdx.backends.lwjgl3.Lwjgl3GL20.java
License:Apache License
public void glUniform1fv(int location, int count, float[] v, int offset) { GL20.glUniform1fv(location, toFloatBuffer(v, offset, count)); }
From source file:net.smert.frameworkgl.opengl.helpers.ShaderUniformHelper.java
License:Apache License
public void setUniform(int uniformID, FloatBuffer values) { GL20.glUniform1fv(uniformID, values); }