Example usage for org.lwjgl.opengl GL20 glStencilFuncSeparate

List of usage examples for org.lwjgl.opengl GL20 glStencilFuncSeparate

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL20 glStencilFuncSeparate.

Prototype

public static void glStencilFuncSeparate(@NativeType("GLenum") int face, @NativeType("GLenum") int func,
        @NativeType("GLint") int ref, @NativeType("GLuint") int mask) 

Source Link

Document

Sets front and/or back function and reference value for stencil testing.

Usage

From source file:ar.com.quark.backend.lwjgl.opengl.DesktopGLES20.java

License:Apache License

/**
 * {@inheritDoc}//  w  ww  .j a  v a  2  s  .co m
 */
@Override
public void glStencilFuncSeparate(int face, int func, int ref, int mask) {
    GL20.glStencilFuncSeparate(face, func, ref, mask);
}

From source file:com.badlogic.gdx.backends.jglfw.JglfwGL20.java

License:Apache License

public void glStencilFuncSeparate(int face, int func, int ref, int mask) {
    GL20.glStencilFuncSeparate(face, func, ref, mask);
}

From source file:io.root.gfx.glutils.GL.java

License:Apache License

public static void glStencilFuncSeparate(int face, int func, int ref, int mask) {
    GL20.glStencilFuncSeparate(face, func, ref, mask);
}

From source file:org.oscim.gdx.LwjglGL20.java

License:Apache License

public void stencilFuncSeparate(int face, int func, int ref, int mask) {
    GL20.glStencilFuncSeparate(face, func, ref, mask);
}

From source file:playn.java.JavaGL20.java

License:Apache License

@Override
public void glStencilFuncSeparate(int face, int func, int ref, int mask) {
    GL20.glStencilFuncSeparate(face, func, ref, mask);
}

From source file:processing.opengl.PLWJGL.java

License:Open Source License

@Override
public void stencilFuncSeparate(int face, int func, int ref, int mask) {
    GL20.glStencilFuncSeparate(face, func, ref, mask);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glStencilFuncSeparate(int a, int b, int c, int d) {
    GL20.glStencilFuncSeparate(a, b, c, d);
}