List of usage examples for org.lwjgl.opengl GL20 glIsShader
@NativeType("GLboolean") public static boolean glIsShader(@NativeType("GLuint") int shader)
From source file:com.badlogic.gdx.backends.jglfw.JglfwGL20.java
License:Apache License
public boolean glIsShader(int shader) { return GL20.glIsShader(shader); }
From source file:io.root.gfx.glutils.GL.java
License:Apache License
public static boolean glIsShader(int shader) { return GL20.glIsShader(shader); }
From source file:org.jogamp.glg2d.impl.shader.AbstractShaderPipeline.java
License:Apache License
protected void deleteShaders() { if (GL20.glIsShader(vertexShaderId)) { GL20.glDeleteShader(vertexShaderId); vertexShaderId = 0;/* w w w .jav a 2 s . c o m*/ } if (GL20.glIsShader(geometryShaderId)) { GL20.glDeleteShader(geometryShaderId); geometryShaderId = 0; } if (GL20.glIsShader(fragmentShaderId)) { GL20.glDeleteShader(fragmentShaderId); fragmentShaderId = 0; } }
From source file:org.oscim.gdx.LwjglGL20.java
License:Apache License
public boolean isShader(int shader) { return GL20.glIsShader(shader); }
From source file:playn.java.JavaGL20.java
License:Apache License
@Override public boolean glIsShader(int shader) { return GL20.glIsShader(shader); }
From source file:processing.opengl.PLWJGL.java
License:Open Source License
@Override public boolean isShader(int shader) { return GL20.glIsShader(shader); }
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static boolean glIsShader(int a) { return GL20.glIsShader(a); }