Example usage for org.lwjgl.opengl GL20 glGetShaderSource

List of usage examples for org.lwjgl.opengl GL20 glGetShaderSource

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL20 glGetShaderSource.

Prototype

@NativeType("void")
public static String glGetShaderSource(@NativeType("GLuint") int shader, @NativeType("GLsizei") int maxLength) 

Source Link

Document

Returns the source code string from a shader object.

Usage

From source file:processing.lwjgl.PLWJGL.java

License:Open Source License

public String getShaderSource(int shader) {
    int len = GL20.glGetShaderi(shader, GL20.GL_SHADER_SOURCE_LENGTH);
    return GL20.glGetShaderSource(shader, len);
}

From source file:processing.opengl.PLWJGL.java

License:Open Source License

@Override
public String getShaderSource(int shader) {
    int len = GL20.glGetShaderi(shader, GL20.GL_SHADER_SOURCE_LENGTH);
    return GL20.glGetShaderSource(shader, len);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static String glGetShaderSource(int a, int b) {
    return GL20.glGetShaderSource(a, b);
}