Example usage for org.lwjgl.opengl GL11 glTexParameterf

List of usage examples for org.lwjgl.opengl GL11 glTexParameterf

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL11 glTexParameterf.

Prototype

public static void glTexParameterf(@NativeType("GLenum") int target, @NativeType("GLenum") int pname,
        @NativeType("GLfloat") float param) 

Source Link

Document

Float version of #glTexParameteri TexParameteri .

Usage

From source file:processing.lwjgl.PGL.java

License:Open Source License

public void texParameterf(int target, int param, float value) {
    GL11.glTexParameterf(target, param, value);
}

From source file:processing.lwjgl.PLWJGL.java

License:Open Source License

public void texParameterfv(int target, int pname, FloatBuffer params) {
    GL11.glTexParameterf(target, pname, params.get());
}

From source file:processing.opengl.PLWJGL.java

License:Open Source License

@Override
public void texParameterf(int target, int pname, float param) {
    GL11.glTexParameterf(target, pname, param);
}

From source file:processing.opengl.PLWJGL.java

License:Open Source License

@Override
public void texParameterfv(int target, int pname, FloatBuffer params) {
    GL11.glTexParameterf(target, pname, params.get());
}

From source file:Src.Framework.Game.java

private void load() {
    //load splash screen and display it before loading everything else
    try {/*from  w w  w .  j  a v a  2  s. c  o  m*/
        logo = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/LemonzapLogo.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
    } catch (IOException e) {
        e.printStackTrace();
    }
    //bind white before binding any textures
    Color.white.bind();
    logo.bind();
    GL11.glBegin(GL11.GL_QUADS);
    GL11.glTexCoord2d(0, 0);
    GL11.glVertex2i(0, 0);

    GL11.glTexCoord2d(1, 0);
    GL11.glVertex2i(1024, 0);

    GL11.glTexCoord2d(1, 1);
    GL11.glVertex2i(1024, 512);

    GL11.glTexCoord2d(0, 1);
    GL11.glVertex2i(0, 512);
    GL11.glEnd();
    glfwSwapBuffers(window.getWindowHandle());

    //loading resources for main menu
    Audio.loadOpenAL();
    MainMenu.load();
    OptionsMenu.load();
    OptionsAudioMenu.load();

}

From source file:Src.Framework.Menus.MainMenu.java

public static void load() {
    try {/* w w w .  j a va  2 s  .  co m*/
        menuBackground = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/MainMenu.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        title = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/Title.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        singleplayer = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/Singleplayer.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        singleplayerSelected = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/SingleplayerSelected.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        multiplayer = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/Multiplayer.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        multiplayerSelected = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/MultiplayerSelected.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        stageCreator = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/StageCreator.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        stageCreatorSelected = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/StageCreatorSelected.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        options = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/Options.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        optionsSelected = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/OptionsSelected.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        exit = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/Exit.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        exitSelected = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/ExitSelected.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);

    } catch (IOException e) {
        e.printStackTrace();
    }

    //placeholder sounds
    menuMusic = new Audio("Src/Resources/Audio/Music/MMXTitleTheme.wav", true);
    menuChangeSelection = new Audio("Src/Resources/Audio/Sounds/Blip_Select.wav", false);
    menuSelect = new Audio("Src/Resources/Audio/Sounds/blipChoose.wav", false);
}

From source file:Src.Framework.Menus.OptionsAudioMenu.java

public static void load() {
    try {/*from   ww w .ja v  a 2s. co m*/
        audioTitle = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/AudioTitle.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        musicVolume = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/MusicVolume.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        musicVolumeSelected = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/MusicVolumeSelected.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        effectVolume = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/EffectVolume.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        effectVolumeSelected = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/EffectVolumeSelected.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        colon = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/Colon.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        colonSelected = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/ColonSelected.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        sliderTrack = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/SliderTrack.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        slider = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/Slider.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);

    } catch (IOException e) {
        e.printStackTrace();
    }
}

From source file:Src.Framework.Menus.OptionsMenu.java

public static void load() {
    try {/* w  w w. j  ava2  s. c  o m*/
        optionsTitle = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/OptionsTitle.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        general = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/General.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        generalSelected = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/GeneralSelected.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        controls = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/Controls.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        controlsSelected = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/ControlsSelected.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        video = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/Video.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        videoSelected = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/VideoSelected.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        audio = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/Audio.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        audioSelected = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/AudioSelected.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        back = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/Back.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
        backSelected = TextureLoader.getTexture("PNG",
                ResourceLoader.getResourceAsStream("Src/Resources/Images/BackSelected.png"));
        GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);

    } catch (IOException e) {
        e.printStackTrace();
    }
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glTexParameterf(int a, int b, float c) {
    GL11.glTexParameterf(a, b, c);
}