Example usage for org.lwjgl.opengl GL11 glTexImage1D

List of usage examples for org.lwjgl.opengl GL11 glTexImage1D

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL11 glTexImage1D.

Prototype

public static void glTexImage1D(@NativeType("GLenum") int target, @NativeType("GLint") int level,
        @NativeType("GLint") int internalformat, @NativeType("GLsizei") int width,
        @NativeType("GLint") int border, @NativeType("GLenum") int format, @NativeType("GLenum") int type,
        @Nullable @NativeType("void const *") double[] pixels) 

Source Link

Document

Array version of: #glTexImage1D TexImage1D

Usage

From source file:com.ardor3d.scene.state.lwjgl.LwjglTextureStateUtil.java

License:Open Source License

/**
 * bind texture and upload image data to card
 *///from www  .jav a  2s.co  m
public static void update(final Texture texture, final int unit) {
    final RenderContext context = ContextManager.getCurrentContext();
    final ContextCapabilities caps = context.getCapabilities();

    texture.getTextureKey().setClean(context.getGlContextRep());

    // our texture type:
    final Texture.Type type = texture.getType();

    // bind our texture id to this unit.
    doTextureBind(texture, unit, false);

    // pass image data to OpenGL
    final Image image = texture.getImage();
    final boolean hasBorder = texture.hasBorder();
    if (image == null) {
        logger.warning("Image data for texture is null.");
    }

    // set alignment to support images with width % 4 != 0, as images are
    // not aligned
    GL11.glPixelStorei(GL11.GL_UNPACK_ALIGNMENT, 1);

    // Get texture image data. Not all textures have image data.
    // For example, ApplyMode.Combine modes can use primary colors,
    // texture output, and constants to modify fragments via the
    // texture units.
    if (image != null) {
        final int maxSize = caps.getMaxTextureSize();
        final int actualWidth = image.getWidth();
        final int actualHeight = image.getHeight();

        final boolean needsPowerOfTwo = !caps.isNonPowerOfTwoTextureSupported()
                && (!MathUtils.isPowerOfTwo(image.getWidth()) || !MathUtils.isPowerOfTwo(image.getHeight()));
        if (actualWidth > maxSize || actualHeight > maxSize || needsPowerOfTwo) {
            if (needsPowerOfTwo) {
                logger.warning(
                        "(card unsupported) Attempted to apply texture with size that is not power of 2: "
                                + image.getWidth() + " x " + image.getHeight());
            }
            if (actualWidth > maxSize || actualHeight > maxSize) {
                logger.warning(
                        "(card unsupported) Attempted to apply texture with size bigger than max texture size ["
                                + maxSize + "]: " + image.getWidth() + " x " + image.getHeight());
            }

            int w = actualWidth;
            if (needsPowerOfTwo) {
                w = MathUtils.nearestPowerOfTwo(actualWidth);
            }
            if (w > maxSize) {
                w = maxSize;
            }

            int h = actualHeight;
            if (needsPowerOfTwo) {
                h = MathUtils.nearestPowerOfTwo(actualHeight);
            }
            if (h > maxSize) {
                h = maxSize;
            }
            logger.warning("Rescaling image to " + w + " x " + h + " !!!");

            // must rescale image to get "top" mipmap texture image
            final int pixFormat = LwjglTextureUtil.getGLPixelFormat(image.getDataFormat());
            final int pixDataType = LwjglTextureUtil.getGLPixelDataType(image.getDataType());
            final int bpp = ImageUtils.getPixelByteSize(image.getDataFormat(), image.getDataType());
            final ByteBuffer scaledImage = BufferUtils.createByteBuffer((w + 4) * h * bpp);
            final int error = MipMap.gluScaleImage(pixFormat, actualWidth, actualHeight, pixDataType,
                    image.getData(0), w, h, pixDataType, scaledImage);
            if (error != 0) {
                Util.checkGLError();
            }

            image.setWidth(w);
            image.setHeight(h);
            image.setData(scaledImage);
        }

        if (!texture.getMinificationFilter().usesMipMapLevels()
                && !texture.getTextureStoreFormat().isCompressed()) {

            // Load textures which do not need mipmap auto-generating and
            // which aren't using compressed images.

            switch (texture.getType()) {
            case TwoDimensional:
                // ensure the buffer is ready for reading
                image.getData(0).rewind();
                // send top level to card
                GL11.glTexImage2D(GL11.GL_TEXTURE_2D, 0,
                        LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()), image.getWidth(),
                        image.getHeight(), hasBorder ? 1 : 0,
                        LwjglTextureUtil.getGLPixelFormat(image.getDataFormat()),
                        LwjglTextureUtil.getGLPixelDataType(image.getDataType()), image.getData(0));
                break;
            case OneDimensional:
                // ensure the buffer is ready for reading
                image.getData(0).rewind();
                // send top level to card
                GL11.glTexImage1D(GL11.GL_TEXTURE_1D, 0,
                        LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()), image.getWidth(),
                        hasBorder ? 1 : 0, LwjglTextureUtil.getGLPixelFormat(image.getDataFormat()),
                        LwjglTextureUtil.getGLPixelDataType(image.getDataType()), image.getData(0));
                break;
            case ThreeDimensional:
                if (caps.isTexture3DSupported()) {
                    // concat data into single buffer:
                    int dSize = 0;
                    int count = 0;
                    ByteBuffer data = null;
                    for (int x = 0; x < image.getData().size(); x++) {
                        if (image.getData(x) != null) {
                            data = image.getData(x);
                            dSize += data.limit();
                            count++;
                        }
                    }
                    // reuse buffer if we can.
                    if (count != 1) {
                        data = BufferUtils.createByteBuffer(dSize);
                        for (int x = 0; x < image.getData().size(); x++) {
                            if (image.getData(x) != null) {
                                data.put(image.getData(x));
                            }
                        }
                        // ensure the buffer is ready for reading
                        data.flip();
                    }
                    // send top level to card
                    GL12.glTexImage3D(GL12.GL_TEXTURE_3D, 0,
                            LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                            image.getWidth(), image.getHeight(), image.getDepth(), hasBorder ? 1 : 0,
                            LwjglTextureUtil.getGLPixelFormat(image.getDataFormat()),
                            LwjglTextureUtil.getGLPixelDataType(image.getDataType()), data);
                } else {
                    logger.warning("This card does not support Texture3D.");
                }
                break;
            case CubeMap:
                // NOTE: Cubemaps MUST be square, so height is ignored
                // on purpose.
                if (caps.isTextureCubeMapSupported()) {
                    for (final TextureCubeMap.Face face : TextureCubeMap.Face.values()) {
                        // ensure the buffer is ready for reading
                        image.getData(face.ordinal()).rewind();
                        // send top level to card
                        GL11.glTexImage2D(getGLCubeMapFace(face), 0,
                                LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                                image.getWidth(), image.getWidth(), hasBorder ? 1 : 0,
                                LwjglTextureUtil.getGLPixelFormat(image.getDataFormat()),
                                LwjglTextureUtil.getGLPixelDataType(image.getDataType()),
                                image.getData(face.ordinal()));
                    }
                } else {
                    logger.warning("This card does not support Cubemaps.");
                }
                break;
            }
        } else if (texture.getMinificationFilter().usesMipMapLevels() && !image.hasMipmaps()
                && !texture.getTextureStoreFormat().isCompressed()) {

            // For textures which need mipmaps auto-generating and which
            // aren't using compressed images, generate the mipmaps.
            // A new mipmap builder may be needed to build mipmaps for
            // compressed textures.

            if (caps.isAutomaticMipmapsSupported()) {
                // Flag the card to generate mipmaps
                GL11.glTexParameteri(getGLType(type), SGISGenerateMipmap.GL_GENERATE_MIPMAP_SGIS, GL11.GL_TRUE);
            }

            switch (type) {
            case TwoDimensional:
                // ensure the buffer is ready for reading
                image.getData(0).rewind();
                if (caps.isAutomaticMipmapsSupported()) {
                    // send top level to card
                    GL11.glTexImage2D(GL11.GL_TEXTURE_2D, 0,
                            LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                            image.getWidth(), image.getHeight(), hasBorder ? 1 : 0,
                            LwjglTextureUtil.getGLPixelFormat(image.getDataFormat()),
                            LwjglTextureUtil.getGLPixelDataType(image.getDataType()), image.getData(0));
                } else {
                    // send to card
                    GLU.gluBuild2DMipmaps(GL11.GL_TEXTURE_2D,
                            LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                            image.getWidth(), image.getHeight(),
                            LwjglTextureUtil.getGLPixelFormat(image.getDataFormat()),
                            LwjglTextureUtil.getGLPixelDataType(image.getDataType()), image.getData(0));
                }
                break;
            case OneDimensional:
                // ensure the buffer is ready for reading
                image.getData(0).rewind();
                if (caps.isAutomaticMipmapsSupported()) {
                    // send top level to card
                    GL11.glTexImage1D(GL11.GL_TEXTURE_1D, 0,
                            LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                            image.getWidth(), hasBorder ? 1 : 0,
                            LwjglTextureUtil.getGLPixelFormat(image.getDataFormat()),
                            LwjglTextureUtil.getGLPixelDataType(image.getDataType()), image.getData(0));
                } else {
                    // Note: LWJGL's GLU class does not support
                    // gluBuild1DMipmaps.
                    logger.warning(
                            "non-fbo 1d mipmap generation is not currently supported.  Use DDS or a non-mipmap minification filter.");
                    return;
                }
                break;
            case ThreeDimensional:
                if (caps.isTexture3DSupported()) {
                    if (caps.isAutomaticMipmapsSupported()) {
                        // concat data into single buffer:
                        int dSize = 0;
                        int count = 0;
                        ByteBuffer data = null;
                        for (int x = 0; x < image.getData().size(); x++) {
                            if (image.getData(x) != null) {
                                data = image.getData(x);
                                dSize += data.limit();
                                count++;
                            }
                        }
                        // reuse buffer if we can.
                        if (count != 1) {
                            data = BufferUtils.createByteBuffer(dSize);
                            for (int x = 0; x < image.getData().size(); x++) {
                                if (image.getData(x) != null) {
                                    data.put(image.getData(x));
                                }
                            }
                            // ensure the buffer is ready for reading
                            data.flip();
                        }
                        // send top level to card
                        GL12.glTexImage3D(GL12.GL_TEXTURE_3D, 0,
                                LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                                image.getWidth(), image.getHeight(), image.getDepth(), hasBorder ? 1 : 0,
                                LwjglTextureUtil.getGLPixelFormat(image.getDataFormat()),
                                LwjglTextureUtil.getGLPixelDataType(image.getDataType()), data);
                    } else {
                        // Note: LWJGL's GLU class does not support
                        // gluBuild3DMipmaps.
                        logger.warning(
                                "non-fbo 3d mipmap generation is not currently supported.  Use DDS or a non-mipmap minification filter.");
                        return;
                    }
                } else {
                    logger.warning("This card does not support Texture3D.");
                    return;
                }
                break;
            case CubeMap:
                // NOTE: Cubemaps MUST be square, so height is ignored
                // on purpose.
                if (caps.isTextureCubeMapSupported()) {
                    if (caps.isAutomaticMipmapsSupported()) {
                        for (final TextureCubeMap.Face face : TextureCubeMap.Face.values()) {
                            // ensure the buffer is ready for reading
                            image.getData(face.ordinal()).rewind();
                            // send top level to card
                            GL11.glTexImage2D(getGLCubeMapFace(face), 0,
                                    LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                                    image.getWidth(), image.getWidth(), hasBorder ? 1 : 0,
                                    LwjglTextureUtil.getGLPixelFormat(image.getDataFormat()),
                                    LwjglTextureUtil.getGLPixelDataType(image.getDataType()),
                                    image.getData(face.ordinal()));
                        }
                    } else {
                        for (final TextureCubeMap.Face face : TextureCubeMap.Face.values()) {
                            // ensure the buffer is ready for reading
                            image.getData(face.ordinal()).rewind();
                            // send to card
                            GLU.gluBuild2DMipmaps(getGLCubeMapFace(face),
                                    LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                                    image.getWidth(), image.getWidth(),
                                    LwjglTextureUtil.getGLPixelFormat(image.getDataFormat()),
                                    LwjglTextureUtil.getGLPixelDataType(image.getDataType()),
                                    image.getData(face.ordinal()));
                        }
                    }
                } else {
                    logger.warning("This card does not support Cubemaps.");
                    return;
                }
                break;
            }

            if (texture.getTextureMaxLevel() >= 0) {
                GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL12.GL_TEXTURE_MAX_LEVEL,
                        texture.getTextureMaxLevel());
            }
        } else {
            // Here we handle textures that are either compressed or have predefined mipmaps.
            // Get mipmap data sizes and amount of mipmaps to send to opengl. Then loop through all mipmaps and send
            // them.
            int[] mipSizes = image.getMipMapByteSizes();
            ByteBuffer data = null;

            if (type == Type.CubeMap) {
                if (caps.isTextureCubeMapSupported()) {
                    for (final TextureCubeMap.Face face : TextureCubeMap.Face.values()) {
                        data = image.getData(face.ordinal());
                        int pos = 0;
                        int max = 1;

                        if (mipSizes == null) {
                            mipSizes = new int[] { data.capacity() };
                        } else if (texture.getMinificationFilter().usesMipMapLevels()) {
                            max = mipSizes.length;
                        }

                        // set max mip level
                        GL11.glTexParameteri(getGLCubeMapFace(face), GL12.GL_TEXTURE_MAX_LEVEL, max - 1);

                        for (int m = 0; m < max; m++) {
                            final int width = Math.max(1, image.getWidth() >> m);
                            final int height = Math.max(1, image.getHeight() >> m);

                            data.position(pos);
                            data.limit(pos + mipSizes[m]);

                            if (texture.getTextureStoreFormat().isCompressed()) {
                                ARBTextureCompression.glCompressedTexImage2DARB(getGLCubeMapFace(face), m,
                                        LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                                        width, height, hasBorder ? 1 : 0, data);
                            } else {
                                GL11.glTexImage2D(getGLCubeMapFace(face), m,
                                        LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                                        width, height, hasBorder ? 1 : 0,
                                        LwjglTextureUtil.getGLPixelFormat(image.getDataFormat()),
                                        LwjglTextureUtil.getGLPixelDataType(image.getDataType()), data);
                            }
                            pos += mipSizes[m];
                        }
                    }
                } else {
                    logger.warning("This card does not support CubeMaps.");
                    return;
                }
            } else {
                data = image.getData(0);
                int pos = 0;
                int max = 1;

                if (mipSizes == null) {
                    mipSizes = new int[] { data.capacity() };
                } else if (texture.getMinificationFilter().usesMipMapLevels()) {
                    max = mipSizes.length;
                }

                // Set max mip level
                switch (type) {
                case TwoDimensional:
                    GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL12.GL_TEXTURE_MAX_LEVEL, max - 1);
                    break;
                case ThreeDimensional:
                    GL11.glTexParameteri(GL12.GL_TEXTURE_3D, GL12.GL_TEXTURE_MAX_LEVEL, max - 1);
                    break;
                case OneDimensional:
                    GL11.glTexParameteri(GL11.GL_TEXTURE_1D, GL12.GL_TEXTURE_MAX_LEVEL, max - 1);
                    break;
                }

                if (type == Type.ThreeDimensional) {
                    if (caps.isTexture3DSupported()) {
                        // concat data into single buffer:
                        int dSize = 0;
                        int count = 0;
                        for (int x = 0; x < image.getData().size(); x++) {
                            if (image.getData(x) != null) {
                                data = image.getData(x);
                                dSize += data.limit();
                                count++;
                            }
                        }
                        // reuse buffer if we can.
                        if (count != 1) {
                            data = BufferUtils.createByteBuffer(dSize);
                            for (int x = 0; x < image.getData().size(); x++) {
                                if (image.getData(x) != null) {
                                    data.put(image.getData(x));
                                }
                            }
                            // ensure the buffer is ready for reading
                            data.flip();
                        }
                    } else {
                        logger.warning("This card does not support Texture3D.");
                        return;
                    }
                }

                for (int m = 0; m < max; m++) {
                    final int width = Math.max(1, image.getWidth() >> m);
                    final int height = Math.max(1, image.getHeight() >> m);

                    data.position(pos);
                    data.limit(pos + mipSizes[m]);

                    switch (type) {
                    case TwoDimensional:
                        if (texture.getTextureStoreFormat().isCompressed()) {
                            ARBTextureCompression.glCompressedTexImage2DARB(GL11.GL_TEXTURE_2D, m,
                                    LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                                    width, height, hasBorder ? 1 : 0, data);
                        } else {
                            GL11.glTexImage2D(GL11.GL_TEXTURE_2D, m,
                                    LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                                    width, height, hasBorder ? 1 : 0,
                                    LwjglTextureUtil.getGLPixelFormat(image.getDataFormat()),
                                    LwjglTextureUtil.getGLPixelDataType(image.getDataType()), data);
                        }
                        break;
                    case OneDimensional:
                        if (texture.getTextureStoreFormat().isCompressed()) {
                            ARBTextureCompression.glCompressedTexImage1DARB(GL11.GL_TEXTURE_1D, m,
                                    LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                                    width, hasBorder ? 1 : 0, data);
                        } else {
                            GL11.glTexImage1D(GL11.GL_TEXTURE_1D, m,
                                    LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                                    width, hasBorder ? 1 : 0,
                                    LwjglTextureUtil.getGLPixelFormat(image.getDataFormat()),
                                    LwjglTextureUtil.getGLPixelDataType(image.getDataType()), data);
                        }
                        break;
                    case ThreeDimensional:
                        final int depth = Math.max(1, image.getDepth() >> m);
                        // already checked for support above...
                        if (texture.getTextureStoreFormat().isCompressed()) {
                            ARBTextureCompression.glCompressedTexImage3DARB(GL12.GL_TEXTURE_3D, m,
                                    LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                                    width, height, depth, hasBorder ? 1 : 0, data);
                        } else {
                            GL12.glTexImage3D(GL12.GL_TEXTURE_3D, m,
                                    LwjglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()),
                                    width, height, depth, hasBorder ? 1 : 0,
                                    LwjglTextureUtil.getGLPixelFormat(image.getDataFormat()),
                                    LwjglTextureUtil.getGLPixelDataType(image.getDataType()), data);
                        }
                        break;
                    }
                    pos += mipSizes[m];
                }
            }
            if (data != null) {
                data.clear();
            }
        }
    }
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glTexImage1D(int a, int b, int c, int d, int e, int f, int g, ShortBuffer h) {
    GL11.glTexImage1D(a, b, c, d, e, f, g, h);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glTexImage1D(int a, int b, int c, int d, int e, int f, int g, FloatBuffer h) {
    GL11.glTexImage1D(a, b, c, d, e, f, g, h);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glTexImage1D(int a, int b, int c, int d, int e, int f, int g, IntBuffer h) {
    GL11.glTexImage1D(a, b, c, d, e, f, g, h);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glTexImage1D(int a, int b, int c, int d, int e, int f, int g, DoubleBuffer h) {
    GL11.glTexImage1D(a, b, c, d, e, f, g, h);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glTexImage1D(int a, int b, int c, int d, int e, int f, int g, ByteBuffer h) {
    GL11.glTexImage1D(a, b, c, d, e, f, g, h);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glTexImage1D(int a, int b, int c, int d, int e, int f, int g, long h) {
    GL11.glTexImage1D(a, b, c, d, e, f, g, h);
}