List of usage examples for org.lwjgl.opengl GL11 glTexCoord3d
public static native void glTexCoord3d(@NativeType("GLdouble") double s, @NativeType("GLdouble") double t, @NativeType("GLdouble") double r);
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static void glTexCoord3d(double a, double b, double c) { GL11.glTexCoord3d(a, b, c); }
From source file:transcend.spare.TessCallback.java
public void vertex(Object vertexData) { VertexData vertex = (VertexData) vertexData; if (!textured) { if (vertex.data.length == 6) new Color((float) vertex.data[3], (float) vertex.data[4], (float) vertex.data[5]).bind(); if (vertex.data.length == 7) new Color((float) vertex.data[3], (float) vertex.data[4], (float) vertex.data[5], (float) vertex.data[6]).bind(); } else {//from w ww .j av a2 s . c o m if (vertex.data.length == 6) GL11.glTexCoord3d((float) vertex.data[3], (float) vertex.data[4], (float) vertex.data[5]); else GL11.glTexCoord2d((float) vertex.data[3], (float) vertex.data[4]); } GL11.glVertex3d(vertex.data[0], vertex.data[1], vertex.data[2]); }