List of usage examples for org.lwjgl.opengl GL11 glNormalPointer
public static void glNormalPointer(@NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @NativeType("void const *") FloatBuffer pointer)
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static void glNormalPointer(int a, int b, long c) { GL11.glNormalPointer(a, b, c); }
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static void glNormalPointer(int a, int b, ByteBuffer c) { GL11.glNormalPointer(a, b, c); }
From source file:zildo.fwk.opengl.compatibility.VBOHardware.java
License:Open Source License
@Override public void draw(VBOBuffers p_bufs) { ARBVertexBufferObject.glBindBufferARB(ARBVertexBufferObject.GL_ARRAY_BUFFER_ARB, p_bufs.vertexBufferId); GL11.glVertexPointer(3, GL11.GL_FLOAT, 0, 0); ARBVertexBufferObject.glBindBufferARB(ARBVertexBufferObject.GL_ARRAY_BUFFER_ARB, p_bufs.normalBufferId); GL11.glNormalPointer(GL11.GL_FLOAT, 0, 0); ARBVertexBufferObject.glBindBufferARB(ARBVertexBufferObject.GL_ARRAY_BUFFER_ARB, p_bufs.textureBufferId); GL11.glTexCoordPointer(2, GL11.GL_FLOAT, 0, 0); }