List of usage examples for org.lwjgl.opengl GL11 glGetString
@Nullable @NativeType("GLubyte const *") public static String glGetString(@NativeType("GLenum") int name)
From source file:com.google.gapid.glviewer.Viewer.java
License:Apache License
@Override public void init() { float[] background = new float[] { .2f, .2f, .2f, 1f }; LOG.log(FINE, "GL Version: " + GL11.glGetString(GL11.GL_VERSION)); LOG.log(FINE, "GLSL Version: " + GL11.glGetString(GL20.GL_SHADING_LANGUAGE_VERSION)); shaders = Shaders.init();//ww w. j a v a 2 s. c o m if (renderable != null) { renderable.init(); } GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glClearColor(background[0], background[1], background[2], background[3]); GL11.glPointSize(4); GL30.glBindVertexArray(GL30.glGenVertexArrays()); }
From source file:com.opengrave.og.MainThread.java
License:Open Source License
public void createConfig() { boolean isSet = config.getBoolean("set", false); System.out.println("Running OpenGL : " + GL11.glGetString(GL11.GL_VERSION)); String glsl = GL11.glGetString(GL20.GL_SHADING_LANGUAGE_VERSION).split(" ")[0]; System.out.println(glsl + " " + Float.parseFloat(glsl)); if (Float.parseFloat(glsl) < 1.299f) { // Stupid float accuracy. < 1.30 System.out.println("This program requires GLSL 1.30 as an absolute minimum"); System.exit(130);//w w w.j a va 2 s .c o m } if (!isSet) { int textures = GL11.glGetInteger(GL20.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS) - 3; System.out.println("Maximum spare textures (minus reserved) : " + textures); config.setBoolean("shadows", true); if (textures < 4) { System.out.println("Setting no point-light shadows"); config.setInteger("lightCount", 0); } else if (textures < 8) { System.out.println("Setting 4 point-lights with shadows"); config.setInteger("lightCount", 4); } else if (textures < 16) { System.out.println("Setting 8 point-lights with shadows"); config.setInteger("lightCount", 8); } else { System.out.println("Setting 16 point-lights with shadows"); // config.setInteger("lightCount", 16); // TODO Create lighting-more config.setInteger("lightCount", 8); } // TODO Check for GL 3.0 and turn off shadows/lightCount if below // if (!GLContext.getCapabilities().OpenGL30) { // System.out.println("This program does not support OpenGL versions before 3.0. Setting absolute minimum detail"); // if (!isSet) { // // We'll assume the worst. // config.setInteger("lightCount", 0); // config.setBoolean("shadows", false); // } // } Resources.removeShadersWithLighting(); config.setBoolean("set", true); } }
From source file:com.pesegato.mermaid.MermaidAppState.java
@Override protected void initialize(Application app) { GuiGlobals.initialize(app);/*from ww w. j a v a 2 s . c o m*/ Styles styles = GuiGlobals.getInstance().getStyles(); Attributes attrs = styles.getSelector(Label.ELEMENT_ID, "prism"); font1 = app.getAssetManager().loadFont("Interface/Fonts/" + GM.getString("FontA")); font1.getPage(0).setFloat("AlphaDiscardThreshold", 0.1f); attrs.set("font", font1); attrs.set("fontSize", GM.getIntXML("FontA")); a = GM.getColorRGBA("ColorA"); b = GM.getColorRGBA("ColorB"); c = GM.getColorRGBA("ColorC"); ((SimpleApplication) app).getRootNode().attachChild(properties); matMermaid = new Material(app.getAssetManager(), "Common/MatDefs/Light/Lighting.j3md"); matMermaid.setBoolean("UseMaterialColors", true); matMermaid.setColor("Diffuse", ColorRGBA.White.clone()); matMermaid.setColor("Ambient", ColorRGBA.White.clone()); matDebug = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md"); matDebug.setColor("Color", new ColorRGBA(1, 0, 0, 0.17f)); matDebug.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Alpha); String oglVersion = GL11.glGetString(GL11.GL_VERSION); int split = oglVersion.indexOf(' '); if (split >= 0) { oglVersion = oglVersion.substring(0, split); } String glslVersion = GL11.glGetString(GL20.GL_SHADING_LANGUAGE_VERSION); split = glslVersion.indexOf(' '); if (split >= 0) { glslVersion = glslVersion.substring(0, split); } miscSettings = new PPropertyPanel(LEMURSTYLE); miscSettings.attachChild(new PLabel(GL11.glGetString(GL11.GL_RENDERER), 0, -.5f)); miscSettings.attachChild(new PLabel("Ver. " + Display.getVersion(), 0, -1)); miscSettings.attachChild(new PLabel("OpenGL " + oglVersion + " GLSL " + glslVersion, 0, -1.5f)); miscSettings.attachChild( new PLabel(System.getProperty("os.name") + " ver." + System.getProperty("os.version"), 0, -2)); miscSettings.attachChild(new PLabel( "Java " + System.getProperty("java.version") + " " + System.getProperty("os.arch"), 0, -2.5f)); miscSettings.attachChild(new PLabel("Jme " + JmeVersion.FULL_NAME.substring(14), 0, -3)); miscSettings.attachChild( new PLabel("hash " + JmeVersion.GIT_SHORT_HASH + " " + JmeVersion.BUILD_DATE, 0, -3.5f)); }
From source file:com.runescape.client.revised.client.lwjgl.RenderUtilities.java
License:Open Source License
public static String getOpenGLVersion() { return GL11.glGetString(GL11.GL_VERSION); }
From source file:com.surgeplay.visage.slave.VisageSlave.java
License:Open Source License
@Override public void run() { System.setProperty("org.lwjgl.opengl.Display.allowSoftwareOpenGL", Boolean.toString(config.getBoolean("allowSoftware"))); System.setProperty("org.lwjgl.opengl.Display.noinput", "true"); try {/*from w w w .ja v a 2 s . c o m*/ Visage.log.info("Setting up LWJGL"); Pbuffer test = new Pbuffer(16, 16, new PixelFormat(8, 8, 0), null, null, new ContextAttribs(1, 2)); test.makeCurrent(); if (!GLContext.getCapabilities().GL_ARB_vertex_buffer_object) { Visage.log.severe( "Your graphics driver does not support ARB_vertex_buffer_object. The slave cannot continue."); test.destroy(); return; } String glV = GL11.glGetString(GL11.GL_VERSION); String os = System.getProperty("os.name"); Visage.log.info("OpenGL " + glV + " on " + os); if (os.contains("Win")) { Visage.log.severe("Visage does not support Windows. Continue at your own peril!"); } if (!glV.contains("Mesa")) { Visage.log.warning("You are using an unsupported graphics driver."); } if (os.equals("Linux") && glV.contains("Mesa")) { Visage.log.fine("Visage fully supports your OS and graphics driver."); } test.destroy(); factory = new ConnectionFactory(); factory.setHost(config.getString("rabbitmq.host")); factory.setPort(config.getInt("rabbitmq.port")); factory.setRequestedHeartbeat(10); if (config.hasPath("rabbitmq.user")) { if (Visage.debug) Visage.log.finer("Using authentication"); factory.setUsername(config.getString("rabbitmq.user")); factory.setPassword(config.getString("rabbitmq.password")); } reconnect(); Visage.log.info("Setting up " + config.getInt("renderers") + " render threads"); for (int i = 0; i < config.getInt("renderers"); i++) { RenderThread rt = new RenderThread(this); threads.add(rt); rt.start(); } QueueingConsumer consumer = new QueueingConsumer(channel); Map<String, Object> args = Maps.newHashMap(); args.put("x-priority", config.getInt("weight")); channel.basicConsume(queue, false, args, consumer); Visage.log.info("Listening for jobs"); try { while (run) { try { Delivery delivery = consumer.nextDelivery(); if (Visage.debug) Visage.log.finer("Received job, passing on to render thread"); RenderThread thread = threads.get(idx); thread.process(delivery); idx++; if (idx >= threads.size()) { idx = 0; } } catch (ShutdownSignalException e) { try { conn.close(); } catch (Exception ex) { } reconnect(); } catch (InterruptedException e) { break; } } } catch (Exception e) { Visage.log.log(Level.SEVERE, "A fatal error has occurred in the slave run loop.", e); } try { Visage.log.info("Shutting down slave"); for (RenderThread rt : threads) { rt.finish(); } conn.close(5000); } catch (Exception e) { Visage.log.log(Level.SEVERE, "A fatal error has occurred while shutting down the slave.", e); } } catch (Exception e) { Visage.log.log(Level.SEVERE, "A fatal error has occurred while setting up the slave.", e); } }
From source file:com.timvisee.voxeltex.engine.render.VoxelTexRenderer.java
License:Open Source License
/** * Initialize the renderer.//from ww w . ja v a 2s. c o m */ public void init() { // Show a status message System.out.println("Initializing " + VoxelTex.ENGINE_NAME + " renderer..."); // Create and configure the error callback, make sure it was created successfully glfwSetErrorCallback(errorCallback = GLFWErrorCallback.createPrint(System.err)); if (glfwInit() != GL11.GL_TRUE) throw new IllegalStateException("Unable to initialize GLFW"); // Set the default window hints this.window.glDefaultWindowHints(); // Set the visibility and resizability of the window this.window.setHintVisible(false); this.window.setHintResizable(true); // Create the window this.window.glCreateWindow(); // Initialize the input manager for this window Input.init(this.window); // Create the framebuffer size callback glfwSetFramebufferSizeCallback(this.window.getWindowId(), fbCallback = new GLFWFramebufferSizeCallback() { @Override public void invoke(long windowId, int width, int height) { // Update the window size if (width > 0 && height > 0) window.setSize(width, height); } }); // Center the window this.window.centerWindow(); // Create an int buffer for the window IntBuffer framebufferSize = BufferUtils.createIntBuffer(2); nglfwGetFramebufferSize(this.window.getWindowId(), memAddress(framebufferSize), memAddress(framebufferSize) + 4); // Set the window size this.window.setSize(framebufferSize.get(0), framebufferSize.get(1)); // Make the window context this.window.glMakeContextCurrent(); // Set the swap interval (V-sync) glfwSwapInterval(0); // Show the window this.window.glShowWindow(); // Center the cursor Input.centerMouseCursor(); // Create the rendering capabilities, required by LWJGL GL.createCapabilities(); // Print the OpenGL version System.out.println("OpenGL " + GL11.glGetString(GL11.GL_VERSION)); // Set the clear color glClearColor(0.9f, 0.9f, 0.9f, 1.0f); // Enable depth testing glEnable(GL_DEPTH_TEST); // Load the engine shaders ShaderManager.load(); // Initialize the Time object Time.init(); // Show a status message System.out.println(VoxelTex.ENGINE_NAME + " renderer initialized successfully!"); }
From source file:com.unascribed.mavkit.Display.java
License:Open Source License
@UIEffect private String getGLVersion(boolean es) { String fullVersion;/*from ww w. j a v a 2 s . c o m*/ String renderer; if (es) { GLES.createCapabilities(); fullVersion = GLES20.glGetString(GLES20.GL_VERSION); renderer = GLES20.glGetString(GLES20.GL_RENDERER); } else { GL.createCapabilities(); fullVersion = GL11.glGetString(GL11.GL_VERSION); renderer = GL11.glGetString(GL11.GL_RENDERER); } log.info("{}", fullVersion); log.info("{}", renderer); String version = fullVersion.split(" ", 2)[0]; return version; }
From source file:com.xrbpowered.gl.Client.java
License:Open Source License
public static void printInfo() { System.out.println("\n--------------------------------\nSYSTEM INFO\n--------------------------------"); System.out.println("Device: " + GL11.glGetString(GL11.GL_RENDERER)); System.out.println("Device vendor: " + GL11.glGetString(GL11.GL_VENDOR)); System.out.println("OpenGL version: " + GL11.glGetString(GL11.GL_VERSION)); System.out.printf("Max texture size: %d\n", GL11.glGetInteger(GL11.GL_MAX_TEXTURE_SIZE)); System.out.printf("Max MSAA samples: %d\n", GL11.glGetInteger(GL30.GL_MAX_SAMPLES)); System.out.printf("Max anisotropy: %d\n", GL11.glGetInteger(EXTTextureFilterAnisotropic.GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT)); System.out.printf("Max texture array layers: %d\n", GL11.glGetInteger(GL30.GL_MAX_ARRAY_TEXTURE_LAYERS)); System.out.printf("Max vertex attribs: %d\n", GL11.glGetInteger(GL20.GL_MAX_VERTEX_ATTRIBS)); System.out.printf("Max uniform components: %d\n", GL11.glGetInteger(GL20.GL_MAX_VERTEX_UNIFORM_COMPONENTS)); System.out.printf("Available video memory (NVIDIA only): %.1f%%\n", getAvailMemoryNVidia() * 100f); System.out.println("--------------------------------"); System.out.println();/* w ww . j a va 2s . com*/ GL11.glGetError(); // clear errors }
From source file:edu.pitt.atl23.LWJGLWindow.java
private void printInfo() { System.out.println();/*ww w .jav a2 s . c om*/ System.out.println("-----------------------------------------------------------"); System.out.format("%-18s%s\n", "Running:", getClass().getName()); System.out.println("GL_VENDOR: " + glGetString(GL11.GL_VENDOR)); System.out.println("GL_RENDERER: " + glGetString(GL11.GL_RENDERER)); System.out.println("GL_VERSION: " + glGetString(GL11.GL_VERSION)); System.out.println("GL_SHADING_LANGUAGE: " + GL11.glGetString(GL20.GL_SHADING_LANGUAGE_VERSION)); }
From source file:espresso3d.engine.common.E3DFeatureChecker.java
License:Open Source License
private boolean checkFeature(String featureName) { //Only query it once per launch if (allExtensions == null) // { allExtensions = GL11.glGetString(GL11.GL_EXTENSIONS); // getEngine().getLogger().writeLine(E3DEngineLogger.SEVERITY_INFO, "Extensions supported === \n" + allExtensions); // }//w ww.j a v a 2 s . c o m return allExtensions.indexOf(featureName) >= 0; }