List of usage examples for org.lwjgl.opengl GL11 glDepthRange
public static void glDepthRange(@NativeType("GLdouble") double zNear, @NativeType("GLdouble") double zFar)
From source file:org.oscim.gdx.LwjglGL20.java
License:Apache License
public void depthRangef(float zNear, float zFar) { GL11.glDepthRange(zNear, zFar); }
From source file:playn.java.JavaGL20.java
License:Apache License
@Override public void glDepthRangef(float zNear, float zFar) { GL11.glDepthRange(zNear, zFar); }
From source file:playn.java.JavaGL20.java
License:Apache License
@Override public void glDepthRange(double zNear, double zFar) { GL11.glDepthRange(zNear, zFar); }
From source file:processing.lwjgl.PLWJGL.java
License:Open Source License
public void depthRangef(float n, float f) { GL11.glDepthRange(n, f); }
From source file:processing.opengl.PLWJGL.java
License:Open Source License
@Override public void depthRangef(float n, float f) { GL11.glDepthRange(n, f); }
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static void glDepthRange(double a, double b) { GL11.glDepthRange(a, b); }