List of usage examples for org.lwjgl.opengl GL11 glColor4d
public static native void glColor4d(@NativeType("GLdouble") double red, @NativeType("GLdouble") double green, @NativeType("GLdouble") double blue, @NativeType("GLdouble") double alpha);
From source file:me.lixko.lixkopack.util.RenderUtils.java
License:Open Source License
public static void nukerBox(BlockPos blockPos, float damage) { double x = blockPos.getX() - Minecraft.getMinecraft().getRenderManager().renderPosX; double y = blockPos.getY() - Minecraft.getMinecraft().getRenderManager().renderPosY; double z = blockPos.getZ() - Minecraft.getMinecraft().getRenderManager().renderPosZ; GL11.glBlendFunc(770, 771);/* w w w .jav a 2s. c om*/ GL11.glEnable(GL_BLEND); GL11.glLineWidth(1.0F); GL11.glColor4d(damage, 1 - damage, 0, 0.15F); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL_DEPTH_TEST); GL11.glDepthMask(false); drawColorBox(new AxisAlignedBB(x + 0.5 - damage / 2, y + 0.5 - damage / 2, z + 0.5 - damage / 2, x + 0.5 + damage / 2, y + 0.5 + damage / 2, z + 0.5 + damage / 2)); GL11.glColor4d(0, 0, 0, 0.5F); RenderGlobal.drawOutlinedBoundingBox(new AxisAlignedBB(x + 0.5 - damage / 2, y + 0.5 - damage / 2, z + 0.5 - damage / 2, x + 0.5 + damage / 2, y + 0.5 + damage / 2, z + 0.5 + damage / 2), -1); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL_DEPTH_TEST); GL11.glDepthMask(true); GL11.glDisable(GL_BLEND); }
From source file:me.lixko.lixkopack.util.RenderUtils.java
License:Open Source License
public static void searchBox(BlockPos blockPos) { double x = blockPos.getX() - Minecraft.getMinecraft().getRenderManager().renderPosX; double y = blockPos.getY() - Minecraft.getMinecraft().getRenderManager().renderPosY; double z = blockPos.getZ() - Minecraft.getMinecraft().getRenderManager().renderPosZ; GL11.glBlendFunc(770, 771);/*from ww w . j a v a2 s .c o m*/ GL11.glEnable(GL_BLEND); GL11.glLineWidth(1.0F); float sinus = 1F - MathHelper .abs(MathHelper.sin(Minecraft.getSystemTime() % 10000L / 10000.0F * (float) Math.PI * 4.0F) * 1F); GL11.glColor4d(1 - sinus, sinus, 0, 0.15); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL_DEPTH_TEST); GL11.glDepthMask(false); drawColorBox(new AxisAlignedBB(x, y, z, x + 1.0, y + 1.0, z + 1.0)); GL11.glColor4d(0, 0, 0, 0.5); RenderGlobal.drawOutlinedBoundingBox(new AxisAlignedBB(x, y, z, x + 1.0, y + 1.0, z + 1.0), -1); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL_DEPTH_TEST); GL11.glDepthMask(true); GL11.glDisable(GL_BLEND); }
From source file:me.lixko.lixkopack.util.RenderUtils.java
License:Open Source License
public static void tracerLine(Entity entity, int mode) { double x = entity.posX - Minecraft.getMinecraft().getRenderManager().renderPosX; double y = entity.posY + entity.height / 2 - Minecraft.getMinecraft().getRenderManager().renderPosY; double z = entity.posZ - Minecraft.getMinecraft().getRenderManager().renderPosZ; glBlendFunc(770, 771);//from www .j ava 2 s . com glEnable(GL_BLEND); glLineWidth(2.0F); glDisable(GL11.GL_TEXTURE_2D); glDisable(GL_DEPTH_TEST); glDepthMask(false); if (mode == 0)// Enemy GL11.glColor4d(1 - Minecraft.getMinecraft().thePlayer.getDistanceToEntity(entity) / 40, Minecraft.getMinecraft().thePlayer.getDistanceToEntity(entity) / 40, 0, 0.5F); else if (mode == 1)// Friend GL11.glColor4d(0, 0, 1, 0.5F); else if (mode == 2)// Other GL11.glColor4d(1, 1, 0, 0.5F); else if (mode == 3)// Target GL11.glColor4d(1, 0, 0, 0.5F); else if (mode == 4)// Team GL11.glColor4d(0, 1, 0, 0.5F); glBegin(GL_LINES); { glVertex3d(0, Minecraft.getMinecraft().thePlayer.getEyeHeight(), 0); glVertex3d(x, y, z); } glEnd(); glEnable(GL11.GL_TEXTURE_2D); glEnable(GL_DEPTH_TEST); glDepthMask(true); glDisable(GL_BLEND); }
From source file:minesweeperMod.client.FieldStatHandler.java
License:LGPL
@SubscribeEvent public void tickEnd(TickEvent.RenderTickEvent event) { if (MinesweeperMod.instance.configStatEnabled) { Minecraft minecraft = FMLClientHandler.instance().getClient(); EntityPlayer player = minecraft.thePlayer; if (player != null) { World world = minecraft.theWorld; boolean shouldUpdate = false; if (!isTriggeredThisTick && player.ticksExisted % 20 == 0) { isTriggeredThisTick = true; shouldUpdate = true;//ww w .j av a 2 s . co m } else if (player.ticksExisted % 20 != 0) { isTriggeredThisTick = false; } ScaledResolution sr = new ScaledResolution(minecraft, minecraft.displayWidth, minecraft.displayHeight); GL11.glDepthMask(false); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glPushMatrix(); GL11.glClear(GL11.GL_DEPTH_BUFFER_BIT); GL11.glColor4d(0, 1, 0, 0.8D); if (minesweeperStat == null) { minesweeperStat = new GuiAnimatedStat("Minefield Statistics:", sr.getScaledWidth() - 2, 2, 0x3000AA00, null, true); minesweeperStat.setMinDimensionsAndReset(0, 0); } List<String> textList = new ArrayList<String>(); if (world.getBlock(x, y, z) == MinesweeperMod.blockMinesweeper) { minesweeperStat.openWindow(); if (shouldUpdate || forceUpdate) { List<int[]> tiles = new ArrayList<int[]>(); ((BlockMinesweeper) MinesweeperMod.blockMinesweeper).getAccessoryTiles(tiles, world, x, y, z); flagCount = 0; bombCount = 0; int hardcoreBombCount = 0; for (int[] tile : tiles) { if (MinesweeperUtils.isTileBomb(world.getBlockMetadata(tile[0], tile[1], tile[2]))) bombCount++; if (MinesweeperUtils.isTileFlagged(world.getBlockMetadata(tile[0], tile[1], tile[2]))) flagCount++; if (MinesweeperUtils .isTileHardcoreBomb(world.getBlockMetadata(tile[0], tile[1], tile[2]))) hardcoreBombCount++; } tileBombRatio = (double) bombCount / (double) tiles.size(); hardcoreBombPercentage = (double) hardcoreBombCount / (double) bombCount; statHoldTimer--; if (forceUpdate) statHoldTimer = MinesweeperMod.instance.configStatDuration; forceUpdate = false; if (statHoldTimer <= 0) { x = 0; y = 0; z = 0; } } textList.add(" Mines: " + bombCount); textList.add("Flagged: " + flagCount); textList.add(" -- -"); textList.add(" Left: " + (bombCount - flagCount)); if (tileBombRatio > 1D / 6D && hardcoreBombPercentage > 0.5D) { textList.add("Difficulty: Hardcore"); } else if (tileBombRatio > 1D / 6D) { textList.add("Difficulty: Hard"); } else if (tileBombRatio > 1D / 8D) { textList.add("Difficulty: Medium"); } else { textList.add("Difficulty: Easy"); } } else { minesweeperStat.closeWindow(); } int xPos = 0; int yPos = 1; switch (MinesweeperMod.instance.configStatXPos) { case 0: xPos = 2; minesweeperStat.leftSided = false; break; case 1: xPos = sr.getScaledWidth() / 2 - 55; minesweeperStat.leftSided = false; break; case 2: xPos = sr.getScaledWidth() - 2; minesweeperStat.leftSided = true; break; } switch (MinesweeperMod.instance.configStatYPos) { case 0: yPos = 2; break; case 1: yPos = sr.getScaledHeight() / 2 - 40; break; case 2: yPos = sr.getScaledHeight() - 68; break; } minesweeperStat.updateResolution(xPos, yPos); minesweeperStat.render(minecraft.fontRenderer, textList, 0); GL11.glPopMatrix(); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_TEXTURE_2D); } } }
From source file:minesweeperMod.client.GuiAnimatedStat.java
License:LGPL
public void render(FontRenderer fontRenderer, List<String> textList, float zLevel) { doneExpanding = true;/*from ww w. java 2 s. c o m*/ if (isClicked) { // calculate the width and height needed for the box to fit the // strings. int maxWidth = fontRenderer.getStringWidth(title); int maxHeight = 12; if (textList.size() > 0) { maxHeight += 4 + textList.size() * 10; } for (String line : textList) { if (fontRenderer.getStringWidth(line) > maxWidth) maxWidth = fontRenderer.getStringWidth(line); } maxWidth += 20; // expand the box for (int i = 0; i < ANIMATED_STAT_SPEED; i++) { if (width < maxWidth) { width++; doneExpanding = false; } if (height < maxHeight) { height++; doneExpanding = false; } if (width > maxWidth) width--; if (height > maxHeight) height--; } } else { for (int i = 0; i < ANIMATED_STAT_SPEED; i++) { if (width > minWidth) width--; if (height > minHeight) height--; } doneExpanding = false; } affectedY = baseY; if (affectingStat != null) { affectedY += affectingStat.affectedY + affectingStat.height; } if (leftSided) width *= -1; Gui.drawRect(baseX, affectedY, baseX + width, affectedY + height, backGroundColor); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glLineWidth(3.0F); GL11.glColor4d(0, 0, 0, 1); Tessellator tess = Tessellator.instance; tess.startDrawing(GL11.GL_LINE_LOOP); tess.addVertex(baseX, affectedY, zLevel); tess.addVertex(baseX + width, affectedY, zLevel); tess.addVertex(baseX + width, affectedY + height, zLevel); tess.addVertex(baseX, affectedY + height, zLevel); tess.draw(); GL11.glEnable(GL11.GL_TEXTURE_2D); if (leftSided) width *= -1; // if done expanding, draw the information if (doneExpanding) { fontRenderer.drawStringWithShadow(title, baseX + (leftSided ? -width + 2 : 18), affectedY + 2, 0xFFFF00); for (int i = 0; i < textList.size(); i++) { if (textList.get(i).contains("\u00a70")) { fontRenderer.drawString(textList.get(i), baseX + (leftSided ? -width + 2 : 18), affectedY + i * 10 + 12, 0xFFFFFF); } else { fontRenderer.drawStringWithShadow(textList.get(i), baseX + (leftSided ? -width + 2 : 18), affectedY + i * 10 + 12, 0xFFFFFF); } } } }
From source file:net.quetzi.bluepower.client.gui.widget.BaseWidget.java
License:Open Source License
@Override public void render(int mouseX, int mouseY) { GL11.glColor4d(1, 1, 1, 1); if (textures.length > 0) Minecraft.getMinecraft().getTextureManager().bindTexture(textures[textureIndex]); Gui.func_146110_a(x, y, getTextureU(), getTextureV(), width, height, getTextureWidth(), getTextureHeight()); }
From source file:net.quetzi.bluepower.compat.fmp.MultipartBPPart.java
License:Open Source License
@Override public boolean drawHighlight(MovingObjectPosition mop, EntityPlayer player, float frame) { ForgeDirection face = ForgeDirection.getOrientation(mop.sideHit); AxisAlignedBB c = net.quetzi.bluepower.util.RayTracer.getSelectedCuboid(mop, player, face, getSubParts(), true);// w w w .jav a 2 s .c o m if (c == null) return true; GL11.glPushMatrix(); { GL11.glTranslated(x() - TileEntityRendererDispatcher.staticPlayerX, y() - TileEntityRendererDispatcher.staticPlayerY, z() - TileEntityRendererDispatcher.staticPlayerZ); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glColor4d(0, 0, 0, 0); RenderUtils.drawCuboidOutline(new Cuboid6(c).expand(0.001)); GL11.glColor4d(1, 1, 1, 1); GL11.glEnable(GL11.GL_TEXTURE_2D); } GL11.glPopMatrix(); return true; }
From source file:net.wurstclient.features.mods.BowAimbotMod.java
License:Open Source License
@Override public void onRender(float partialTicks) { if (target == null) return;//from w w w .j a v a 2 s . co m // GL settings GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glEnable(GL11.GL_LINE_SMOOTH); GL11.glLineWidth(2); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glPushMatrix(); GL11.glTranslated(-mc.getRenderManager().renderPosX, -mc.getRenderManager().renderPosY, -mc.getRenderManager().renderPosZ); // set position GL11.glTranslated(target.posX, target.posY, target.posZ); // set size double boxWidth = target.width + 0.1; double boxHeight = target.height + 0.1; GL11.glScaled(boxWidth, boxHeight, boxWidth); // move to center GL11.glTranslated(0, 0.5, 0); double v = 1 / velocity; GL11.glScaled(v, v, v); // draw outline GL11.glColor4d(1, 0, 0, 0.5F * velocity); RenderUtils.drawOutlinedBox(TARGET_BOX); // draw box GL11.glColor4d(1, 0, 0, 0.25F * velocity); RenderUtils.drawSolidBox(TARGET_BOX); GL11.glPopMatrix(); // GL resets GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_LINE_SMOOTH); }
From source file:org.cogaen.lwjgl.scene.Color.java
License:Open Source License
public void apply() { GL11.glColor4d(this.red, this.green, this.blue, this.alpha); }
From source file:org.cogaen.lwjgl.scene.SceneService.java
License:Open Source License
public void renderScene() { // quite and dirty frame counter this.clock.tick(); this.fpsSum += this.clock.getDelta(); if (++this.fpsCnt >= this.fpsAvg) { this.fpsCnt = 0; this.fps = String.format("FPS: %2.2f", (1.0 / (this.fpsSum / this.fpsAvg))); this.fpsSum = 0.0; }//from ww w. j a v a 2s.c om // Clear the screen and depth buffer GL11.glClear(GL11.GL_COLOR_BUFFER_BIT); // render layers in each camera for (Camera camera : cameras) { if (!camera.isActive()) { continue; } camera.applyTransform(); for (int i = this.layers.size() - 1; i >= 0; --i) { this.layers.get(i).render(camera.getMask()); } for (RenderSubsystem rs : this.subSystems) { rs.render(camera.getMask()); } } // draw overlays GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GL11.glOrtho(0, 1.0, 0, 1.0 / getAspectRatio(), 1, -1); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glViewport(0, 0, this.config.getWidth(), this.config.getHeight()); this.overlayRoot.renderWithAspectRatio(0xFFFFFFFF, getAspectRatio()); // this.overlayRoot.render(0xFFFFFFFF); // render frame counter GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GL11.glOrtho(0, this.config.getWidth(), this.config.getHeight(), 0, 1, -1); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4d(1, 0, 1, 1); font.drawString(5, this.config.getHeight() - 20, this.fps); Display.update(); if (Display.isCloseRequested()) { this.evtSrv.dispatchEvent(new SimpleEvent(WINDOW_CLOSE_REQUEST)); } }