List of usage examples for org.joda.time DateTime now
public static DateTime now()
ISOChronology
in the default time zone. From source file:com.aionemu.gameserver.dataholders.InstanceCooltimeData.java
License:Open Source License
private long getUpdateHours(String[] days, int hour) { DateTime now = DateTime.now(); DateTime repeatDate = new DateTime(now.getYear(), now.getMonthOfYear(), now.getDayOfMonth(), hour, 0, 0); int curentDay = now.getDayOfWeek(); for (String name : days) { int day = getDay(name); if (day < curentDay) { continue; }//from w ww . j a v a 2s .co m if (day == curentDay) { if (now.isBefore(repeatDate)) { return repeatDate.getMillis(); } } else { repeatDate = repeatDate.plusDays(day - curentDay); return repeatDate.getMillis(); } } return repeatDate.plusDays((7 - curentDay) + getDay(days[0])).getMillis(); }
From source file:com.aionemu.gameserver.model.gameobjects.UseableItemObject.java
License:Open Source License
@Override public void onUse(final Player player) { if (!usingPlayer.compareAndSet(null, player)) { // The same player is using, return. It might be double-click if (usingPlayer.compareAndSet(player, player)) { return; }//from w w w. ja v a 2s .c om PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_HOUSING_OBJECT_OCCUPIED_BY_OTHER); return; } boolean isOwner = getOwnerHouse().getOwnerId() == player.getObjectId(); if (getObjectTemplate().isOwnerOnly() && !isOwner) { warnAndRelease(player, SM_SYSTEM_MESSAGE.STR_MSG_HOUSING_OBJECT_IS_ONLY_FOR_OWNER_VALID); return; } boolean cdExpired = player.getHouseObjectCooldownList().isCanUseObject(getObjectId()); if (!cdExpired) { if (getObjectTemplate().getCd() != null && getObjectTemplate().getCd() != 0) { warnAndRelease(player, SM_SYSTEM_MESSAGE.STR_MSG_HOUSING_CANNOT_USE_FLOWERPOT_COOLTIME); return; } if (getObjectTemplate().isOwnerOnly() && isOwner) { warnAndRelease(player, SM_SYSTEM_MESSAGE.STR_MSG_HOUSING_OBJECT_CANT_USE_PER_DAY); return; } } final UseItemAction action = getObjectTemplate().getAction(); if (action == null) { // Some objects do not have actions; they are test items now warnAndRelease(player, SM_SYSTEM_MESSAGE.STR_MSG_HOUSING_OBJECT_ALL_CANT_USE); return; } if (getObjectTemplate().getPlacementLimit() == LimitType.COOKING) { // Check if player already has an item if (player.getInventory().getItemCountByItemId(action.getRewardId()) > 0) { int nameId = DataManager.ITEM_DATA.getItemTemplate(action.getRewardId()).getNameId(); SM_SYSTEM_MESSAGE msg = SM_SYSTEM_MESSAGE.STR_MSG_CANNOT_USE_ALREADY_HAVE_REWARD_ITEM(nameId, getObjectTemplate().getNameId()); warnAndRelease(player, msg); return; } } final Integer useCount = getObjectTemplate().getUseCount(); int currentUseCount = 0; if (useCount != null) { // Counter is for both, but could be made custom from configs currentUseCount = getOwnerUsedCount() + getVisitorUsedCount(); if (currentUseCount >= useCount && !isOwner || currentUseCount > useCount && isOwner) { // if expiration is set then final reward has to be given for owner only // due to inventory full. If inventory was not full, the object had to be despawned, so // we wouldn't reach this check. if (!mustGiveLastReward || !isOwner) { warnAndRelease(player, SM_SYSTEM_MESSAGE.STR_MSG_HOUSING_OBJECT_ACHIEVE_USE_COUNT); return; } } } final Integer requiredItem = getObjectTemplate().getRequiredItem(); if (mustGiveLastReward && !isOwner) { // Expired, waiting owner int descId = DataManager.ITEM_DATA.getItemTemplate(requiredItem).getNameId(); warnAndRelease(player, SM_SYSTEM_MESSAGE.STR_MSG_HOUSING_OBJECT_DELETE_EXPIRE_TIME(descId)); return; } else if (requiredItem != null) { int checkType = action.getCheckType(); if (checkType == 1) { // equip item needed List<Item> items = player.getEquipment().getEquippedItemsByItemId(requiredItem); if (items.size() == 0) { int descId = DataManager.ITEM_DATA.getItemTemplate(requiredItem).getNameId(); warnAndRelease(player, SM_SYSTEM_MESSAGE.STR_MSG_CANT_USE_HOUSE_OBJECT_ITEM_EQUIP(new DescriptionId(descId))); return; } } else if (player.getInventory().getItemCountByItemId(requiredItem) < action.getRemoveCount()) { int descId = DataManager.ITEM_DATA.getItemTemplate(requiredItem).getNameId(); warnAndRelease(player, SM_SYSTEM_MESSAGE.STR_MSG_CANT_USE_HOUSE_OBJECT_ITEM_CHECK(new DescriptionId(descId))); return; } } if (player.getInventory().isFull()) { warnAndRelease(player, SM_SYSTEM_MESSAGE.STR_WAREHOUSE_TOO_MANY_ITEMS_INVENTORY); return; } final int delay = getObjectTemplate().getDelay(); final int ownerId = getOwnerHouse().getOwnerId(); final int usedCount = useCount == null ? 0 : currentUseCount + 1; final ItemUseObserver observer = new ItemUseObserver() { @Override public void abort() { PacketSendUtility.sendPacket(player, new SM_USE_OBJECT(player.getObjectId(), getObjectId(), 0, 9)); player.getObserveController().removeObserver(this); warnAndRelease(player, null); } @Override public void itemused(Item item) { abort(); } }; player.getObserveController().attach(observer); PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_HOUSING_OBJECT_USE(getObjectTemplate().getNameId())); PacketSendUtility.sendPacket(player, new SM_USE_OBJECT(player.getObjectId(), getObjectId(), delay, 8)); player.getController().addTask(TaskId.HOUSE_OBJECT_USE, ThreadPoolManager.getInstance().schedule(new Runnable() { @Override public void run() { try { PacketSendUtility.sendPacket(player, new SM_USE_OBJECT(player.getObjectId(), getObjectId(), 0, 9)); if (action.getRemoveCount() != null && action.getRemoveCount() != 0) { player.getInventory().decreaseByItemId(requiredItem, action.getRemoveCount()); } UseableItemObject myself = UseableItemObject.this; int rewardId = 0; boolean delete = false; if (useCount != null) { if (action.getFinalRewardId() != null && useCount + 1 == usedCount) { // visitors do not get final rewards rewardId = action.getFinalRewardId(); ItemService.addItem(player, rewardId, 1); delete = true; } else if (action.getRewardId() != null) { rewardId = action.getRewardId(); ItemService.addItem(player, rewardId, 1); if (useCount == usedCount) { PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_HOUSING_FLOWERPOT_GOAL( myself.getObjectTemplate().getNameId())); if (action.getFinalRewardId() == null) { delete = true; } else { myself.setMustGiveLastReward(true); myself.setExpireTime((int) (System.currentTimeMillis() / 1000)); myself.setPersistentState(PersistentState.UPDATE_REQUIRED); } } } } else if (action.getRewardId() != null) { rewardId = action.getRewardId(); ItemService.addItem(player, rewardId, 1); } if (usedCount > 0) { if (!delete) { if (player.getObjectId() == ownerId) { myself.incrementOwnerUsedCount(); } else { myself.incrementVisitorUsedCount(); } } PacketSendUtility.broadcastPacket(player, new SM_OBJECT_USE_UPDATE(player.getObjectId(), ownerId, usedCount, myself), true); } if (rewardId > 0) { int rewardNameId = DataManager.ITEM_DATA.getItemTemplate(rewardId).getNameId(); PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_HOUSING_OBJECT_REWARD_ITEM( myself.getObjectTemplate().getNameId(), rewardNameId)); } if (delete) { selfDestroy(player, SM_SYSTEM_MESSAGE.STR_MSG_HOUSING_OBJECT_DELETE_USE_COUNT_FINAL( getObjectTemplate().getNameId())); } else { Integer cd = myself.getObjectTemplate().getCd(); DateTime repeatDate; if (cd == null || cd == 0) { // use once per day DateTime tomorrow = DateTime.now().plusDays(1); repeatDate = new DateTime(tomorrow.getYear(), tomorrow.getMonthOfYear(), tomorrow.getDayOfMonth(), 0, 0, 0); cd = (int) (repeatDate.getMillis() - DateTime.now().getMillis()) / 1000; } player.getHouseObjectCooldownList().addHouseObjectCooldown(myself.getObjectId(), cd); } } finally { player.getObserveController().removeObserver(observer); warnAndRelease(player, null); } } }, delay)); }
From source file:com.aionemu.gameserver.network.aion.serverpackets.SM_HOUSE_OWNER_INFO.java
License:Open Source License
@Override protected void writeImpl(AionConnection con) { PacketLoggerService.getInstance().logPacketSM(this.getPacketName()); if (activeHouse == null) { writeD(0);/*from w ww . j a v a2s . co m*/ writeD(player.isBuildingInState(PlayerHouseOwnerFlags.BUY_STUDIO_ALLOWED) ? 355000 : 0); // studio building id } else { writeD(activeHouse.getAddress().getId()); writeD(activeHouse.getBuilding().getId()); } writeC(player.getBuildingOwnerStates()); int townLevel = 1; if (activeHouse != null && activeHouse.getAddress().getTownId() != 0) { Town town = TownService.getInstance().getTownById(activeHouse.getAddress().getTownId()); townLevel = town.getLevel(); } writeC(townLevel); // Maintenance bill weeks left ?, if 0 maintenance date is in red if (activeHouse == null || !activeHouse.isFeePaid() || activeHouse.getHouseType() == HouseType.STUDIO) { writeC(0); } else { Timestamp nextPay = activeHouse.getNextPay(); float diff; if (nextPay == null) { // See MaintenanceTask.updateMaintainedHouses() // all just obtained houses have fee paid true and time is null; // means they should pay next week diff = MaintenanceTask.getInstance().getPeriod(); } else { long paytime = activeHouse.getNextPay().getTime(); diff = paytime - ((long) MaintenanceTask.getInstance().getRunTime() * 1000); } if (diff < 0) { writeC(0); } else { int weeks = (int) (Math.round(diff / MaintenanceTask.getInstance().getPeriod())); if (DateTime.now().getDayOfWeek() != 7) // Hack for auction Day, client counts sunday to new week { weeks++; } writeC(weeks); } } writeH(0); // unk // Second house info ? writeD(0); writeD(0); writeC(0); writeC(0); writeC(0); // 3.5 writeH(0); // 3.5 unk }
From source file:com.aionemu.gameserver.services.HousingBidService.java
License:Open Source License
public boolean isBiddingAllowed() { DateTime now = DateTime.now(); DateTime auctionEnd = new DateTime(((long) getRunTime() + timeProlonged * 60) * 1000); if (now.getDayOfWeek() == auctionEnd.getDayOfWeek() && auctionEnd.minusDays(1).isAfterNow()) { // Auction is unavailable from Sunday 12 PM to Monday return false; }/*w w w. j a v a 2 s .c o m*/ return true; }
From source file:com.aionemu.gameserver.services.HousingBidService.java
License:Open Source License
public boolean isRegisteringAllowed() { DateTime now = DateTime.now(); DateTime registerEnd = new DateTime(registerDateExpr.getTimeAfter(now.toDate())); DateTime auctionEnd = new DateTime(((long) getRunTime() + timeProlonged * 60) * 1000); if (now.getDayOfWeek() == registerEnd.getDayOfWeek() && now.getHourOfDay() >= registerEnd.getHourOfDay() || (now.getDayOfWeek() == auctionEnd.getDayOfWeek() && now.getHourOfDay() <= auctionEnd.getHourOfDay())) { return false; }/* ww w .j av a 2 s. c o m*/ return true; }
From source file:com.aionemu.gameserver.services.instance.PvPArenaService.java
License:Open Source License
private static boolean isPvPArenaAvailable() { DateTime now = DateTime.now(); int hour = now.getHourOfDay(); int day = now.getDayOfWeek(); if (day == 6 || day == 7) { return hour == 0 || hour == 1 || (hour >= 10 && hour <= 23); }/*from w w w. j av a 2 s .c o m*/ return hour == 0 || hour == 1 || hour == 12 || hour == 13 || (hour >= 18 && hour <= 23); }
From source file:com.aionemu.gameserver.services.instance.PvPArenaService.java
License:Open Source License
private static boolean isHarmonyArenaAvailable() { DateTime now = DateTime.now(); int hour = now.getHourOfDay(); int day = now.getDayOfWeek(); if (day == 6) { return hour >= 10 || hour == 1 || hour == 2; } else if (day == 7) { return hour == 0 || hour == 1 || hour >= 10; } else {//from ww w . j av a 2 s . com return (hour >= 10 && hour < 14) || (hour >= 18 && hour <= 23); } }
From source file:com.aionemu.gameserver.services.instance.PvPArenaService.java
License:Open Source License
private static boolean isGloryArenaAvailable() { DateTime now = DateTime.now(); int hour = now.getHourOfDay(); int day = now.getDayOfWeek(); return (day == 6 || day == 7) && hour >= 20 && hour < 22; }
From source file:com.aionemu.gameserver.services.item.HouseObjectFactory.java
License:Open Source License
/** * For transferring item from inventory to house registry *//*from ww w. j a va 2 s . co m*/ public static HouseObject<?> createNew(House house, ItemTemplate itemTemplate) { if (itemTemplate.getActions() == null) { throw new IncompleteArgumentException("template actions null"); } SummonHouseObjectAction action = itemTemplate.getActions().getHouseObjectAction(); if (action == null) { throw new IncompleteArgumentException("template actions miss SummonHouseObjectAction"); } int objectTemplateId = action.getTemplateId(); HouseObject<?> obj = createNew(house, IDFactory.getInstance().nextId(), objectTemplateId); if (obj.getObjectTemplate().getUseDays() > 0) { int expireEnd = (int) (DateTime.now().plusDays(obj.getObjectTemplate().getUseDays()).getMillis() / 1000); obj.setExpireTime(expireEnd); } return obj; }
From source file:com.aionemu.gameserver.services.LoginEventService.java
License:Open Source License
private static Timestamp autoAddTimeColumn() { DateTime now = DateTime.now(); DateTime repeatDate = new DateTime(now.getYear(), now.getMonthOfYear(), now.getDayOfMonth(), 9, 0, 0); if (now.isAfter(repeatDate)) { repeatDate = repeatDate.plusHours(24); }/*w w w . j a va2s .c o m*/ return new Timestamp(repeatDate.getMillis()); }