List of usage examples for javax.swing JComponent scrollRectToVisible
public void scrollRectToVisible(Rectangle aRect)
scrollRectToVisible()
message to the JComponent
's parent. From source file:Main.java
public static void scrollHorizontally(JComponent c, int from, int to) { Rectangle visible = c.getVisibleRect(); if (visible.x <= from && visible.x + visible.width >= to) return;//from ww w . j a v a2 s . c o m visible.x = from; visible.width = to - from; c.scrollRectToVisible(visible); }
From source file:Main.java
public static void scrollVertically(JComponent c, int from, int to) { Rectangle visible = c.getVisibleRect(); if (visible.y <= from && visible.y + visible.height >= to) return;//w w w. j a v a 2 s . c o m visible.y = from; visible.height = to - from; c.scrollRectToVisible(visible); }
From source file:Main.java
public static void centerHorizontally(JComponent c, int from, int to, boolean withInsets) { Rectangle bounds = c.getBounds(); Insets i = withInsets ? EMPTY_INSETS : c.getInsets(); bounds.x = i.left;//w ww . j a v a 2 s . co m bounds.y = i.top; bounds.width -= i.left + i.right; bounds.height -= i.top + i.bottom; Rectangle visible = c.getVisibleRect(); visible.x = from - (visible.width + from - to) / 2; if (visible.x < bounds.x) visible.x = bounds.x; if (visible.x + visible.width > bounds.x + bounds.width) visible.x = bounds.x + bounds.width - visible.width; c.scrollRectToVisible(visible); }
From source file:Main.java
public static void centerVertically(JComponent c, int from, int to, boolean withInsets) { Rectangle bounds = c.getBounds(); Insets i = withInsets ? EMPTY_INSETS : c.getInsets(); bounds.x = i.left;// w ww . j a va 2 s . c om bounds.y = i.top; bounds.width -= i.left + i.right; bounds.height -= i.top + i.bottom; Rectangle visible = c.getVisibleRect(); visible.y = from - (visible.height + from - to) / 2; if (visible.y < bounds.y) visible.y = bounds.y; if (visible.y + visible.height > bounds.y + bounds.height) visible.y = bounds.y + bounds.height - visible.height; c.scrollRectToVisible(visible); }
From source file:Main.java
public static void center(JComponent c, Rectangle r, boolean withInsets) { Rectangle visible = c.getVisibleRect(); visible.x = r.x - (visible.width - r.width) / 2; visible.y = r.y - (visible.height - r.height) / 2; Rectangle bounds = c.getBounds(); Insets i = withInsets ? EMPTY_INSETS : c.getInsets(); bounds.x = i.left;// w ww. jav a 2s .co m bounds.y = i.top; bounds.width -= i.left + i.right; bounds.height -= i.top + i.bottom; if (visible.x < bounds.x) visible.x = bounds.x; if (visible.x + visible.width > bounds.x + bounds.width) visible.x = bounds.x + bounds.width - visible.width; if (visible.y < bounds.y) visible.y = bounds.y; if (visible.y + visible.height > bounds.y + bounds.height) visible.y = bounds.y + bounds.height - visible.height; c.scrollRectToVisible(visible); }
From source file:Main.java
public static void scrollHorizontally(JComponent c, int from, int to, int bias) { Rectangle visible = c.getVisibleRect(), dest = new Rectangle(visible); dest.x = from;//from w w w .j a v a 2 s .c om dest.width = to - from; if (dest.width > visible.width) { if (bias == VIEWPORT) { // leave as is } else if (bias == UNCHANGED) { if (dest.x <= visible.x && dest.x + dest.width >= visible.x + visible.width) { dest.x = visible.x; dest.width = visible.width; } } else { if (bias == CENTER) dest.x += (dest.width - visible.width) / 2; else if (bias == LAST) dest.x += dest.width - visible.width; dest.width = visible.width; } } if (!visible.contains(dest)) c.scrollRectToVisible(dest); }
From source file:Main.java
public static void scrollVertically(JComponent c, int from, int to, int bias) { Rectangle visible = c.getVisibleRect(), dest = new Rectangle(visible); dest.y = from;// w w w . ja v a 2 s. c om dest.height = to - from; if (dest.height > visible.height) { if (bias == VIEWPORT) { // leave as is } else if (bias == UNCHANGED) { if (dest.y <= visible.y && dest.y + dest.height >= visible.y + visible.height) { dest.y = visible.y; dest.height = visible.height; } } else { if (bias == CENTER) dest.y += (dest.height - visible.height) / 2; else if (bias == LAST) dest.y += dest.height - visible.height; dest.height = visible.height; } } if (!visible.contains(dest)) c.scrollRectToVisible(dest); }