Example usage for javax.sound.sampled Clip open

List of usage examples for javax.sound.sampled Clip open

Introduction

In this page you can find the example usage for javax.sound.sampled Clip open.

Prototype

void open(AudioFormat format, byte[] data, int offset, int bufferSize) throws LineUnavailableException;

Source Link

Document

Opens the clip, meaning that it should acquire any required system resources and become operational.

Usage

From source file:fr.ritaly.dungeonmaster.audio.SoundSystem.java

private void play(final double angle, final double distance, final AudioClip clip) {

    if (clip == null) {
        throw new IllegalArgumentException("The given audio clip is null");
    }/*from   ww  w. j  av a2  s.  c  om*/
    if (!isInitialized()) {
        // On ne lve pas d'erreur pour les tests unitaires
        return;
    }

    if (log.isDebugEnabled()) {
        log.debug("Submitting new task ...");
    }

    executorService.execute(new Runnable() {
        @Override
        public void run() {
            final Sound sound = sounds.get(clip.getSound());

            if (sound == null) {
                throw new IllegalArgumentException("Unsupported sound <" + clip + ">");
            }

            try {
                final Clip clip2 = (Clip) AudioSystem
                        .getLine(new DataLine.Info(Clip.class, sound.getAudioFormat()));

                clip2.addLineListener(new LineListener() {
                    @Override
                    public void update(LineEvent event) {
                        if (event.getType().equals(LineEvent.Type.STOP)) {
                            clip2.close();
                        }
                    }
                });
                clip2.open(sound.getAudioFormat(), sound.getData(), 0, sound.getData().length);

                final DecimalFormat decimalFormat = new DecimalFormat("###.#");

                // Pan dans [-1, +1]
                final FloatControl pan = (FloatControl) clip2.getControl(FloatControl.Type.PAN);

                if (!Double.isNaN(angle)) {

                    final float p = (float) Math.sin(angle);

                    if ((0 <= angle) && (angle <= Math.PI)) {
                        // Son sur la gauche, pan positif
                        pan.setValue(p);
                    } else {
                        // Son sur la droite, pan ngatif
                        pan.setValue(p);
                    }

                    if (log.isDebugEnabled()) {
                        log.debug("Angle = " + decimalFormat.format((angle / Math.PI) * 180) + " / Pan = "
                                + decimalFormat.format(p * 100));
                    }
                } else {
                    pan.setValue(0);
                }

                final double attenuation = Utils.attenuation(distance);

                if (log.isDebugEnabled()) {
                    log.debug("Distance = " + distance + " / Attenuation = "
                            + decimalFormat.format((attenuation * 100)) + "%");
                }

                if (distance != 0) {
                    // Gain dans [-30, 0]
                    final FloatControl gain = (FloatControl) clip2.getControl(FloatControl.Type.MASTER_GAIN);

                    gain.setValue((float) attenuation * -30);
                }

                clip2.loop(0);
            } catch (LineUnavailableException e) {
                throw new RuntimeException(e);
            }
        }
    });

    if (log.isDebugEnabled()) {
        log.debug("Task submitted");
    }
}