Example usage for Java javax.media.j3d WakeupOnCollisionExit fields, constructors, methods, implement or subclass
The text is from its open source code.
int | USE_GEOMETRY Use geometry in computing collisions. |
int | USE_BOUNDS Use geometric bounds as an approximation in computing collisions. |
WakeupOnCollisionExit(SceneGraphPath armingPath) Constructs a new WakeupOnCollisionExit criterion. | |
WakeupOnCollisionExit(Node armingNode) Constructs a new WakeupOnCollisionExit criterion. | |
WakeupOnCollisionExit(Bounds armingBounds) Constructs a new WakeupOnCollisionExit criterion. | |
WakeupOnCollisionExit(SceneGraphPath armingPath, int speedHint) Constructs a new WakeupOnCollisionExit criterion. | |
WakeupOnCollisionExit(Node armingNode, int speedHint) Constructs a new WakeupOnCollisionExit criterion. |