Example usage for Java javax.media.j3d WakeupOnCollisionEntry fields, constructors, methods, implement or subclass
The text is from its open source code.
int | USE_GEOMETRY Use geometry in computing collisions. |
int | USE_BOUNDS Use geometric bounds as an approximation in computing collisions. |
WakeupOnCollisionEntry(SceneGraphPath armingPath) Constructs a new WakeupOnCollisionEntry criterion with USE_BOUNDS for a speed hint. | |
WakeupOnCollisionEntry(Node armingNode) Constructs a new WakeupOnCollisionEntry criterion. | |
WakeupOnCollisionEntry(Bounds armingBounds) Constructs a new WakeupOnCollisionEntry criterion. | |
WakeupOnCollisionEntry(SceneGraphPath armingPath, int speedHint) Constructs a new WakeupOnCollisionEntry criterion. | |
WakeupOnCollisionEntry(Node armingNode, int speedHint) Constructs a new WakeupOnCollisionEntry criterion. |