Example usage for Java javax.media.j3d Text3D fields, constructors, methods, implement or subclass
The text is from its open source code.
int | ALIGN_CENTERalignment : the center of the string is placed on the position point. |
int | PATH_RIGHTpath : succeeding glyphs are placed to the left of the current glyph. |
Text3D(Font3D font3D, String string) Creates a Text3D object given a Font3D object and a string. | |
Text3D(Font3D font3D, String string, Point3f position) Creates a Text3D object given a Font3D, a string and position. | |
Text3D() Constructs a Text3D object with default parameters. | |
Text3D(Font3D font3D, String string, Point3f position, int alignment, int path) Creates a Text3D object given a Font3D, string, position, alignment and path along which string is to be placed. |
void | setAlignment(int alignment) Sets the text alignment policy for this Text3D NodeComponent object. |
void | setCapability(int bit) Sets the specified capability bit. |
void | setFont3D(Font3D font3d) Sets the Font3D object used by this Text3D NodeComponent object. |
void | setString(String string) Copies the character string from the supplied parameter into the Text3D node. |