Example usage for Java javax.media.j3d TexCoordGeneration fields, constructors, methods, implement or subclass
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int | ALLOW_ENABLE_WRITE Specifies that this TexCoordGeneration object allows writing its enable flag. |
int | OBJECT_LINEAR Generates texture coordinates as a linear function in object coordinates. |
int | EYE_LINEAR Generates texture coordinates as a linear function in eye coordinates. |
int | SPHERE_MAP Generates texture coordinates using a spherical reflection mapping in eye coordinates. |
int | TEXTURE_COORDINATE_2 Generates 2D texture coordinates (S and T). |
int | TEXTURE_COORDINATE_3 Generates 3D texture coordinates (S, T, and R). |
TexCoordGeneration(int genMode, int format) Constructs a TexCoordGeneration object with the specified genMode and format. | |
TexCoordGeneration() Constructs a TexCoordGeneration object with default parameters. | |
TexCoordGeneration(int genMode, int format, Vector4f planeS, Vector4f planeT, Vector4f planeR) Constructs a TexCoordGeneration object with the specified genMode, format, and the S, T, and R coordinate plane equations. | |
TexCoordGeneration(int genMode, int format, Vector4f planeS, Vector4f planeT) Constructs a TexCoordGeneration object with the specified genMode, format, and the S and T coordinate plane equations. |
NodeComponent | cloneNodeComponent(boolean forceDuplicate) Used to create a new instance of a NodeComponent object. |