Java javax.media.j3d TexCoordGeneration fields, constructors, methods, implement or subclass

Example usage for Java javax.media.j3d TexCoordGeneration fields, constructors, methods, implement or subclass

Introduction

In this page you can find the methods, fields and constructors for javax.media.j3d TexCoordGeneration.

The text is from its open source code.

Field

intALLOW_ENABLE_WRITE
Specifies that this TexCoordGeneration object allows writing its enable flag.
intOBJECT_LINEAR
Generates texture coordinates as a linear function in object coordinates.
intEYE_LINEAR
Generates texture coordinates as a linear function in eye coordinates.
intSPHERE_MAP
Generates texture coordinates using a spherical reflection mapping in eye coordinates.
intTEXTURE_COORDINATE_2
Generates 2D texture coordinates (S and T).
intTEXTURE_COORDINATE_3
Generates 3D texture coordinates (S, T, and R).

Constructor

TexCoordGeneration(int genMode, int format)
Constructs a TexCoordGeneration object with the specified genMode and format.
TexCoordGeneration()
Constructs a TexCoordGeneration object with default parameters.
TexCoordGeneration(int genMode, int format, Vector4f planeS, Vector4f planeT, Vector4f planeR)
Constructs a TexCoordGeneration object with the specified genMode, format, and the S, T, and R coordinate plane equations.
TexCoordGeneration(int genMode, int format, Vector4f planeS, Vector4f planeT)
Constructs a TexCoordGeneration object with the specified genMode, format, and the S and T coordinate plane equations.

Method

NodeComponentcloneNodeComponent(boolean forceDuplicate)
Used to create a new instance of a NodeComponent object.